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Storm and Caelum
Caelum has a lot of air magic and would benefit from using Storm Power to boost their mages. With some cheap and fairly cheap mages with A1 or A2, they can mass a lot of mages, boosted a level in Air and then drop a lot of Orb Lightning (ok damage, low fatigue) on an enemy army.
The thing is that Storm takes a gem to cast, which may not always be logistically available. It also has to be cast, then the mages power up, usually on their second spell casting. Perpetual Storm on the other hand, covers the world and is available at the start of the battle. On the other hand, it limits flight, which is one of Caelum’s very nice advantages. What are people’s thoughts on this situation? Do you save Perpetual Storm for other nations or do you use it? |
Re: Storm and Caelum
Did you know that mages cast their spells in the order they appear on the 'Army Setup' screen? So if you can get one near the top to cast Storm, the rest of them can cast Summon Storm Power immediately after, as their first spell.
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Re: Storm and Caelum
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Re: Storm and Caelum
Don't forget the Staff of Storms either.
More expensive, but less micromanagement than gems. |
Re: Storm and Caelum
I wish there was a way to control who is at the top of the screen. I need one of my A4 casters up there, so the A1 and A2 can power up in the first round.
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Re: Storm and Caelum
Yeah the Staff of Storms is like required equipment for Caelum.
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Re: Storm and Caelum
Tempest works too, in case you have it forged.
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