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-   -   New Bug - Kraken *DELETED* (http://forum.shrapnelgames.com/showthread.php?t=35238)

Jazzepi June 29th, 2007 04:10 PM

New Bug - Kraken *DELETED*
 
Post deleted by Jazzepi

Endoperez June 29th, 2007 04:33 PM

Re: New Bug - Kraken
 
Pretenders don't benefit from bless. Bless is based on faith, and they are just pretending, after all. Nature does allow you to cast Personal Regeneration, or make a Ring of Regeneration.

thejeff June 29th, 2007 04:35 PM

Re: New Bug - Kraken
 
Pretenders are not sacred and thus can't be blessed. They cannot get bless effects. (Well, Shroud of the Battle Saint, I suppose.)

I think high nature magic adds to the regen from the Personal Regeneration spell. Maybe the other regeneration spells as well?

I know the spell stacks with existing regeneration.

Endoperez June 29th, 2007 04:47 PM

Re: New Bug - Kraken
 
Personal regeneration's effect increases with higher Nature magic, but the effect is rather minor IIRC.

Shroud of the Battle Saint doesn't work on pretenders.

Jazzepi June 29th, 2007 07:14 PM

Re: New Bug - Kraken
 
I wish I would have taken a picture. Maybe the Atlantis kraken cast personal regen or something. I just assumed it was percentage based off hitpoints.

Jazzepi

Valandil June 29th, 2007 08:29 PM

Re: New Bug - Kraken
 
Um? Nature magic doesn't give regen, and Kraken don't have it. Presumably, the AI either cast regen or had had a ring thereof, which should work perfetly well on your pretender. I don't quite see the problem.

vfb June 29th, 2007 10:03 PM

Re: New Bug - Kraken
 
Higher nature magic increases regen for units that already have regen (either intrinsic, from a bless, from an item, or from a spell in battle).

Adding nature magic to your pretender does not give it intrinsic regen.


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