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-   -   Talk about stacked bonuses.. (http://forum.shrapnelgames.com/showthread.php?t=35245)

Salamander8 June 30th, 2007 02:37 AM

Talk about stacked bonuses..
 
I had to share this one as it's a bit crazy. In my SP game I am playing as EA R'Lyeh, I have Gift of Health up, and my Prophet who is a Mind Lord also has the Heroic ability of Heroic Toughness. He was in a province with Dom9 (No dom10s as of yet) and I noticed his insane hit points:

http://img.photobucket.com/albums/v6...8/Prophet2.jpg

I can't wait to see him in Dom10 with some more turns in the Hall of Fame! http://forum.shrapnelgames.com/images/smilies/eek.gif

Jazzepi June 30th, 2007 03:36 AM

Re: Talk about stacked bonuses..
 
Did you take a pretender specifically to manufacture the amulets of the fish? This almost seems like a defacto requirement for EA Ry'leh.

Jazzepi

Salamander8 June 30th, 2007 03:50 AM

Re: Talk about stacked bonuses..
 
Yes sir!

I have an imprisoned Polypal Queen with S6, W6, F2, D2, N2, A2, E2 for starting magic. Taking at least 1 point in air magic is pretty much a requirement as EA R'Lyeh for amulets of the fish to get the mind lords and aboleths on the ground. None of the random picks you can get for national mages give you any air magic.

Jazzepi June 30th, 2007 03:58 AM

Re: Talk about stacked bonuses..
 
Have you found her brood spawn useful at all? I tend to like imprisoned site searchers, not immobile researchers.

Jazzepi

Meglobob June 30th, 2007 06:57 AM

Re: Talk about stacked bonuses..
 
I think thats the highest hps I have ever seen.

Have you considered a ring of regeneration? It should regenerate 130 hps/turn approx.

Salamander8 June 30th, 2007 11:18 AM

Re: Talk about stacked bonuses..
 
I swap his items around a bit, this was just after I ported him from elsewhere. The thing I find a bit off-putting about Mind Lords and Aboleths is the magic item limit of only 2 misc, and 1 has to be the amulet of the fish for land expansion.

Quote:

Have you found her brood spawn useful at all? I tend to like imprisoned site searchers, not immobile researchers.

The spawns are mostly fodder, and restricted to underwater, but given Mind Lord's high magic leadership they can fill an army up on the cheap, and they are size 1 so little food usage with them as well. Lobo Guards I feel are better overall, but Polypal Spawns are not all that bad for free. The real issue with them is that if you do secure the seas, you get lots of these little guys that have no real use, so I don't recommend building too many Polypal Mothers.

To be honest, I like using the Polypal Queen mostly due to her concept of her being the progenitor of the entire Aboleth race more than anything else. And she is fairly cheap on extra magic paths too.

I use immobile pretenders for both site searching (ala spells or teleporting around)and constructing magic items that my nationals cannot make on their own. I took imprisoned to get lots of points for this game. I took sloth 3 as I usually do as R'Lyeh ever since talking to Evilhomer however. I had to get air magic for making the fish amulets, and grabbing little bits of magic all over gives me a sizable pool of items I can make. In a previous game as EA R'Lyeh, I had my Polypal queen outfitted with an amulet of the fish to teleport her around to search and cast land-only spells. Having so many magic paths lets me cast all the cheap site-searching spells as well.

Humer July 2nd, 2007 05:35 AM

Re: Talk about stacked bonuses..
 
Quote:

Jazzepi said:
Have you found her brood spawn useful at all?

They are useful as fodder as stated, but ferrying them to the front eats either a lot of mage-time (movement 1) or pearls (gateway). Then again, Edi's db (Dom3_DB_Full_308, AllUnits tab, row 1275) lists them as zero-gold critters (no upkeep) so you could let them pile up...

And once the seas are secured, well... I tend to drown those little guys every once in a while. Just make a set of items that boost your magic leadership and gateway away.


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