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-   -   Does Anyone Know? (Lanka, Blood Vengeance) (http://forum.shrapnelgames.com/showthread.php?t=35323)

Psientist July 7th, 2007 03:10 PM

Does Anyone Know? (Lanka, Blood Vengeance)
 
1. Does anybody know the nation number for Lanka? It seems to be missing from the last modding manual I've downloaded.

2. Does anyone know what units / pretenders have the blood vengeance attribute? All I can think of are Vastness and some of the major Horrors. I'd like to #copystats it as an attribute to a unit I'm modding, and copying them would probably create more trouble than it's worth since I'd also end up with lots of powerful weapons and attributes.

Edi July 7th, 2007 03:16 PM

Re: Does Anyone Know? (Lanka, Blood Vengeance)
 
Lanka is 68. I think some unit besides the vastness and the horrors had blood vengeance, but can't remember which one. Not sure, though. If it exists, it's in the unit DB.

Ballbarian July 7th, 2007 03:27 PM

Re: Does Anyone Know? (Lanka, Blood Vengeance)
 
1369 Angel of Fury
1714 Dakini
651 Eater of Dreams
1148 Eater of Gods
1149 Eater of Gods
1150 Eater of Gods
1407 Hunter of Heroes
623 King of the World
1151 Slave to Unreason
762 Vastness

Found these with the PE 'unit finder' which uses Edi's data. http://forum.shrapnelgames.com/images/smilies/happy.gif

Edi July 7th, 2007 03:45 PM

Re: Does Anyone Know? (Lanka, Blood Vengeance)
 
Out of those, the dakini the dakini and the vastness are non-unique, the Angel of Fury possibly also. Everything else is unique.

Psientist July 7th, 2007 07:18 PM

Re: Does Anyone Know? (Lanka, Blood Vengeance)
 
Thanks, those units seem to work!

If only there were modding options for #clearweapons or maybe #clearallbutspecials...

Edi July 8th, 2007 04:20 AM

Re: Does Anyone Know? (Lanka, Blood Vengeance)
 
Actually, if you assign weapons, even one weapon, it overwrites the existing weapons. It should anyway.

Psientist July 12th, 2007 03:39 PM

Re: Does Anyone Know? (Lanka, Blood Vengeance)
 
Yeah. I found if I created a weapon entitled " ", with 0 damage and damage cap (etc.), no weapon would be listed or clickable on the unit.

There would still be an area entitled "Weapons:" but it would appear as if there is nothing after it.


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