.com.unity Forums

.com.unity Forums (http://forum.shrapnelgames.com/index.php)
-   Space Empires: IV & V (http://forum.shrapnelgames.com/forumdisplay.php?f=20)
-   -   AI Modders - Possible Politics.txt bug (http://forum.shrapnelgames.com/showthread.php?t=3541)

Master Belisarius June 29th, 2001 02:44 PM

Re: AI Modders - Possible Politics.txt bug
 
Yes, I saw something like that. But I believed that was because I have changed the AI race to human, but with all the ministers under AI control.

God Emperor June 29th, 2001 03:36 PM

Re: AI Modders - Possible Politics.txt bug
 
Tampa_gamer,
I wouldnt get too concerned about this. I posted a thread about this sometime ago (races making treaties above their limits). This bug has been around since at least v135....
Regards,
GE


[This message has been edited by God Emperor (edited 29 June 2001).]

Atraikius June 29th, 2001 04:12 PM

Re: AI Modders - Possible Politics.txt bug
 
Been seeing it frequently.

I was thinking that it was just the AI ignoring the highest allowed treaty line, and accepting higher treaties from other AI's, since one of them seems to be one of the more friendly AI's (EEE, Phong, etc...) when I have noticed it.

capnq June 29th, 2001 11:35 PM

Re: AI Modders - Possible Politics.txt bug
 
Is it possible that "Highest Allowed Treaty" only limits what the AI will offer, and not what it will accept? That would explain a lot.

------------------
Cap'n Q

The most merciful thing in the world, I think, is the inability of the
human mind to correlate all of its contents. We live on a placid
island of ignorance in the midst of black seas of infinity, and it was
not meant that we should go far. -- HP Lovecraft, "The Call of Cthulhu"

CaptSpoogy June 30th, 2001 12:43 AM

Re: AI Modders - Possible Politics.txt bug
 
<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>Is it possible that "Highest Allowed Treaty" only limits what the AI will offer, and not what it will accept? That would explain a lot.<HR></BLOCKQUOTE>

In my experience, the race with Highest Allowed Treaty &lt; Partnership have never offered me a partnership treaty - but I've been able to propose the partnership with them and they'll accept ocassionally.

------------------
Visit the Spoogy Federation at:
http://spoogyfederation.tripod.com

Tampa_Gamer June 30th, 2001 01:14 AM

AI Modders - Possible Politics.txt bug
 
Has anyone noticed whether certain lines in the Politics.txt file are being followed after the most recent patch (1.41)? In my testing for the upcoming ModPack update, I noticed that my Piundon (who are not supposed to have any treaty greater than military alliance) have a number of partnerships! Furthermore, all of the races seem a lot happier with each other and me -even though I have not tweaked any of the politics files this round. Anyone else notice anything?

[This message has been edited by Tampa_Gamer (edited 29 June 2001).]

Atrocities June 30th, 2001 04:23 AM

Re: AI Modders - Possible Politics.txt bug
 
<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>In my experience, the race with Highest Allowed Treaty &lt; Partnership have never offered me a partnership treaty - but I've been able to propose the partnership with them and they'll accept ocassionally.<HR></BLOCKQUOTE>

Same here. Odd how that is........

------------------
"We've made too many compromises already, too many retreats! They invade our space and we fall back -- they assimilate entire worlds and we fall back! Not again! The line must be drawn here -- this far, no further! And I will make them pay for what they've done!" -- Captain Picard STNG
New Age Ship Yards


All times are GMT -4. The time now is 12:28 PM.

Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.