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Artillery Rituals
What spell do you guys think is the most crippling and/or deadly artillery spell?
Also what nation can cast it with most ease? Just to kick it off, I like the sound of Beaconing. If you can cast it you can probably cast Mother Oak too, supplying you with the needed nature gems. |
Re: Artillery Rituals
Firestorm, obviously my beloved Abysians http://forum.shrapnelgames.com/images/smilies/laugh.gif
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Re: Artillery Rituals
Firestorm is a great spell for the Abysians, but its not a ritual http://forum.shrapnelgames.com/images/smilies/wink.gif
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Re: Artillery Rituals
Rain of Toads by Mictlan. Why? Because blood slaves are so cheap that you can spam the hell out of it easily and early, crippling your opponent's castles while it really hurts.
Late game ghost riders is pretty devastating if you've got a good death gem income. |
Re: Artillery Rituals
oh right... its no ritual http://forum.shrapnelgames.com/images/smilies/frown.gif shame on me....
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Re: Artillery Rituals
I constantly end up getting 9 of 10 provinces with below 5000 population. Think the inhabitants of my games has read you're bloodhunting guide. They shuffle around to keep below the magic number http://forum.shrapnelgames.com/image...ies/tongue.gif
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Re: Artillery Rituals
I found send horror to be pretty devastating.
Jazzepi |
Re: Artillery Rituals
Send Lesser Horror can be good to fire several at once at small military groups, and is easier to cast than Send Horror. (Mictlan Moon Priests only need one astral buff to cast it)
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Re: Artillery Rituals
Ghost Riders, Earth Elementals, Manifestations, Murdering Winter, Flames from the Sky are kings.
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Re: Artillery Rituals
I don't know if it qualifies as "Artillery", but I'm a fan of seeking arrow. It only damages commanders and not troops, but its a great way to try to cut an army's head off since it will always strike before an army can move.
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