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? about population and gold
In one game where i was playing growth 3 i noticed that while the population was rising, gold was dropping in my capitol. here is a note i took:
pop=36730 gold= 572 a few turns later : pop= 38530 gold = 569 there where no events,no dominion changes,no unrest and no tax changes. Any idea on what could cause that? thanks cor |
Re: ? about population and gold
Are you sure that was the gold from your capital, not your kingdom? No scales with the default money multiplier will give that gold from that population.
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Re: ? about population and gold
Oh yeah,I am sure it was the Capitol. I guess i need to do another test, i just wanted to see if it was a known "bug" or what.
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Re: ? about population and gold
The scales might have changed even though dominion didn't. Perhaps one of those "...have held a fertility festival. your dominion is decreased, but the crops seem to grow quicker" events had temporarily increased Growth, Production or something else. Also, the seasonal temperature variance might've had an effect.
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Re: ? about population and gold
You had population growth of 2% (38530/36730 = 1.02391...) and you you lost 0.005% of your income (569/572 = 0.99476...) Could be Temperature Scales, I think.
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Re: ? about population and gold
Your capital has a fort, it gets income from adjacent provinces aswell through its admin value. Maybe something changed there.
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Re: ? about population and gold
admin only affects income from the province with the fort.
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Re: ? about population and gold
Yes, but if income in an adjacent province changes due to population changes, dominion, events, etc, then does that not affect the fortified provinces overall income? I always thought that it did.
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Re: ? about population and gold
The only effect that a fort has is increasing the gold income IN THE TERRITORY IT IS BUILT IN. It increases it by a percentage = (Admin/2).
A 30 admin castle built in a 100 gold income province would provide 15 extra gold a turn. Jazzepi |
Re: ? about population and gold
Ah. There I go assuming again. As you can see, I don't delve into the mechanics very deep. I tend to play more by feel than by the numbers. http://forum.shrapnelgames.com/images/smilies/happy.gif
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