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Ritual of Rebirth
When a spell like ritual of rebirth is cast, or twice born and then the castor dies, does the target get all of its orignal abilites? Lets say its a dragon. Can the dragon still shape change and fly?
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Re: Ritual of Rebirth
Nope. They keep magic, and I think experience, but no special abilities.
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Re: Ritual of Rebirth
Thats what I thought. Just making sure. Thanks llamabeast.
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Re: Ritual of Rebirth
They also keep the hall of fame stuff.
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Re: Ritual of Rebirth
Are you able to cast ritual of rebirth on a pretender?
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Re: Ritual of Rebirth
I don't think so. You're really supposed to use 'Call God' for that.
Ritual -- excludes undead except Mummies, excludes pretenders IIRC, turns unit into Mummy (exact choice depends on original unit size, which has funny effects for mounted units -- ex. dead heroic Black Hunter == Giant Mummy). Intrinsic special abilities are tied to the base unit and are therefore lost. |
Re: Ritual of Rebirth
No. The Ritual of Rebirth brings the unit back as a mummy, so it becomes a different monster type.
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Re: Ritual of Rebirth
Not sure about pretenders, but there is a divine mummy version for size 5-6 heroes. It might work.
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Re: Ritual of Rebirth
I dislike the fact that everyone gets raised as a disease ridden mummy. I wish
there were some less disgraceful ways of preserving a hero. For example, an earth spell that creates a mechanical body, or even a high level death/nature spell that bring the unit with back its former body and abilities and the undead flag. |
Re: Ritual of Rebirth
All unliving guys I have ever seen from the previous millenia (or perhaps the one before that) were quite ugly http://forum.shrapnelgames.com/images/smilies/happy.gif
We had some ideas on a resurrection spell of similar qualities, but that was back in dom-ppp. |
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