.com.unity Forums

.com.unity Forums (http://forum.shrapnelgames.com/index.php)
-   Scenarios, Maps and Mods (http://forum.shrapnelgames.com/forumdisplay.php?f=146)
-   -   Multiple Forms (http://forum.shrapnelgames.com/showthread.php?t=36022)

noname September 9th, 2007 02:15 AM

Multiple Forms
 
Is it possible to order a character to change shape into one form, order that second shape to change into a third form, order that shape to change into a fourth form, and order the fourth form to change back into the original first shape?

Sombre September 9th, 2007 02:50 AM

Re: Multiple Forms
 
Yes.

Endoperez September 9th, 2007 04:15 AM

Re: Multiple Forms
 
A long answer:

Yes, see Jotun Skratti for one in-game example of such a unit. In the future patch, Hydras will use the same mechanic to lose heads and grow others in their place.

You do it with

7.75 #secondshape <monster name> | <monster nbr>
This monster will assume another shape when it gets seriously wounded. Remember to give the other shape the #firstshape command if you want it to return to the primary form when it feels better. Werewolves and elementals use this ability.


size 6 elemental has #secondshape size 5 elemental, which has #secondshape size 4 elemental... etc. However, you shouldn't use #secondshape to change from the last shape into the first, as that'd make the creature immortal (size 1 elemental is killed and it becomes size 6, which becomes size 5... size 1, which becomes...). I'm not sure how the last shapechange would be done, but it's probably with #firstshape.

Amos September 9th, 2007 05:40 AM

Re: Multiple Forms
 
Quote:

I'm not sure how the last shapechange would be done, but it's probably with #firstshape

You are correct. One of my heroes uses this dynamic in Reign of the Vampiri.

Maraxus September 9th, 2007 01:38 PM

Re: Multiple Forms
 
I thought the Jotun Skratti would change through the forms with #shapechange. I'm quite sure here. He does not change on death, only via command.

#newmonster 1
#shapechange 2

#newmonster 2
#shapechange 3

#newmonster 3
#shapechange 1

...would make such a circle.


All times are GMT -4. The time now is 09:43 PM.

Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.