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Most Usefull Research Path...
I was just wondering what people's research preferences were. I know that the best research path depends on what civilization you choose or what your strategy is but lets think of it as universal Usefulness...
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Re: Most Usefull Research Path...
why, if ONLY ONE of them I would of course research blood...
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Re: Most Usefull Research Path...
This question so much depends on the nation you are playing. If you are Man, Evocation can be usefull, but it Evocation won't help you as much if you playing as Pangaea.
Also Construction by itself is useless, but you almost always need so you can cast spells in the other research paths. |
Re: Most Usefull Research Path...
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Construction has summons, good globals, can approximate some evocation through items, can equip SCs, and especially with unique magic items can fill many other gaps. It's true that it is better for some paths than others, but less so than almost any other school. |
Re: Most Usefull Research Path...
I forgot about the summons and the globals. You could create golems from the construction path and equip it with items, to make SC's. Plus you can cast forge of the ancients, and mast produce evocation items. Then there is the spell that enhances armor, and weapons of sharpness.
I will vote for that path. |
Re: Most Usefull Research Path...
I think construction path is one of the most usefull stand-one path. However I voted for Conjuration because even with great items if you have superior summoned units you can take anyone.
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Re: Most Usefull Research Path...
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Re: Most Usefull Research Path...
I chose construction because all nations can get something useful out of it.
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Re: Most Usefull Research Path...
Construction is invaluable for all nations.
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Re: Most Usefull Research Path...
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Jazzepi |
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