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SE:V v1.54 History
The latest history log from the beta. Nice to see some memory sight for colonies. http://forum.shrapnelgames.com/image...ies/tongue.gif
--- Version 1.54: 1. Fixed - The default AI strategy file had some extra text which was causing an error. 2. Fixed - Sometimes panels on the TCP/IP Host window were not in the correct positions. 3. Fixed - Sometimes text on the Treaty Elements window would not wrap correctly. 4. Fixed - Sometimes multiple identical alliances were created. 5. Fixed - In the Alliance Window, the Propose Message and Add Member would often give a blank window. 6. Fixed - You cannot start a ground combat unless a planet has been selected. 7. Changed - Cheat Codes are now off by default if you use the Game Setup window. If you start a Tutorial or Quick Start game, the cheat codes are on. 8. Fixed - Sys_Get_System_Queues_Ability_Facility_Count and Sys_Get_System_Queues_Specific_Facility_Count were not working correctly. 9. Added - Limited Sight Memory for planets. If you see a planet with a colony on it, then when that planet is no longer in current sight it will show the last empire's flag you saw there. The flag will be darkened in the Main window and darkened on reports and on the Planets window. |
Re: SE:V v1.54 History
Any ideas on when a public patch will come out? Some of these latest changes have caused puddles of drool to appear around my computer.
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Re: SE:V v1.54 History
cool
so..... when is it comming out??? http://forum.shrapnelgames.com/images/smilies/happy.gif and it's past the 1.49 patch... so is this in the GOLD stage now or is that going to be 2.0 http://forum.shrapnelgames.com/images/smilies/happy.gif |
Re: SE:V v1.54 History
I'm not sure. There hasn't been any indication that this will be the one that gets made into the public patch. However, I can't imagine that MM will go beyond v1.55, so it can't be too much longer to wait.
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