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Important PBEM combat question!
What combat strategy settings do you have to use to get your ships to launch satellites during combat?
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Re: Important PBEM combat question!
Somebody's gotta know. Is it simply not possible outside of tactical combat?
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Re: Important PBEM combat question!
I dunno. I've never even tried that tactic in Tactical, let alone Strategic.
------------------ Cap'n Q The most merciful thing in the world, I think, is the inability of the human mind to correlate all of its contents. We live on a placid island of ignorance in the midst of black seas of infinity, and it was not meant that we should go far. -- HP Lovecraft, "The Call of Cthulhu" |
Re: Important PBEM combat question!
Someone posted the basic idea a bit back. Basically you fill transports or other early-game ships with satellite bays. I use Small Transports, with 3 Sat Bays and 6 Cargo Bays, just enough room for 12 satellites. If you use a mix of sats with 2 DUCs and sats with 1 CSM, you get a ship with more firepower than a light cruiser, and you can have one flying around in just a few turns. Also, since most early ships are armed entirely with CSMs (which can't hit sats), the enemy has to attack the ship, often flying through a screen of sats first. It's a shame the computer is too dumb to know how to use these.
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Re: Important PBEM combat question!
Unfortunatly there is no way to launch sats or mines in strategic combat. That can only be done in tactical.
Geoschmo |
Re: Important PBEM combat question!
Oh man I'm screwed. I need to retool my entire navy now. I geuss I should have tested this in solo play before trying it in a multiplayer game.
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Re: Important PBEM combat question!
It used to be that sats where launched automatically in strategic combat but the latest (or next to latest, don't remember) patch changed/screwed that so they don't launch at all. So now sats are even more useless. At least in Sim turn PBEM games which is all I play.
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