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-   -   Comet / Destroyed Star (http://forum.shrapnelgames.com/showthread.php?t=36442)

Urendi Maleldil October 15th, 2007 12:52 AM

Comet / Destroyed Star
 
Anyone know what the Comet and Destroyed Star values do in the SectType.txt file? Do they work at all?

Fyron October 15th, 2007 01:13 AM

Re: Comet / Destroyed Star
 
Destroyed star just seems like a hard-coded cludge for the system of asteroids around a dead star. They always seemed to be treated like normal stars to me.

Comet isn't used, and I suspect isn't implemented in any meaningful fashion.

Urendi Maleldil October 16th, 2007 12:23 AM

Re: Comet / Destroyed Star
 
Thanks, Fyron. Did you experiment with them at all when you were building FQM? If they do nothing, then they may be useful as dummy values for something more creative.

Fyron October 16th, 2007 01:31 AM

Re: Comet / Destroyed Star
 
I don't recall doing any experimenting with them, no.


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