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-   -   Question about Lucky and Blood Vengeance (http://forum.shrapnelgames.com/showthread.php?t=36443)

konming October 15th, 2007 03:23 AM

Question about Lucky and Blood Vengeance
 
Concerning the unit attribute lucky, I wonder if it only works against physical attack (melee and arrow). Does it work against spells? Like fireball, wrathful sky etc. Also does it save the unit 50% of time against instant kill spell like soul slay or charm? What about spells that produce stun or paralyzation damages?

The same question can be asked about Blood vengeance as well. I know blood vengence may reflect physical and even spell damage, but what about AOE spell damage or battlefield spell damage? How about status change like paralyze?

Taqwus October 15th, 2007 05:35 AM

Re: Question about Lucky and Blood Vengeance
 
Luck protects against spells, yes -- specifically, the HP damage. It offers no protection against other effects, like being cursed, horror-marked, chilled, set on fire (the resulting HP loss might be protected against, but not the ignition itself, I think), or so forth.

I think it's also the case that it works against Soul Slay -- instant-death spells are actually treated as ~1000 AN damage (which, against -most- things, is instant death; GoH'd in-dominion Sphinxes and heroically obese/tough Tartarians excepted) as can be seen as the damage taken from these spells actually varies. It would not protect against Charm, as that's not hp damage. The same lack-of-protection would hold for stun and paralysis.

My suspicion is that blood vengeance works the same way -- it's probably something checked in a function that deals hit point damage. If it's a check invoked in a hit point damage function, whether or not it came from an AoE effect or enchantment should not matter. One could always create a test map with the Slave to Unreason (who has the highest BV in the unmodded game, AFAIK).

Endoperez October 15th, 2007 05:43 AM

Re: Question about Lucky and Blood Vengeance
 
As far as surviving a Soul Slay, there's also the possibility of a Sphinx (= pretender hp bonus) of MA Agartha (=golem cult hp bonus) under the effect of Gift of Health (= hp bonus) in dominion 10. Nasty!

Can't answer the original question.


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