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Movement bug
Look at the two pictures. Before.jpg is before host, turn 16, After.jpg is after host, turn 17.
http://www.ljplus.ru/img4/s/h/shudoyama/before.JPG http://www.ljplus.ru/img4/s/h/shudoyama/after.JPG Selected armies simply dont move. We tried rehosting it - unsuccesfully, they stand still. As you can see, there is also no fighting going on in either starting or targeted province, which sometimes causes armies to stop, so we have no logical explaination other than 'bug' |
Re: Movement bug
I can confirm I've also encountered this bug and it's painful. Kuritza... can you provide Edi with the saved game files and map files so the bug can be added into the bug thread. |
Re: Movement bug
I got this again and again in one game. If it happens to you, don't keep issuing the same order over and over, because usually the bug just occurs every turn. You have to move them into a different province, split up armies etc, then try again.
I never had this before 3.10, but that's probably a coincidence. |
Re: Movement bug
If you have the save files somewhere, attaching them to this thread would be a good thing. Then I can just link it to the shortlist entry.
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Re: Movement bug
I'm affraid it was a MP game, so my 2h alone wouldnt help much. In the end, we did some rehostings and my opponent was able to attack me instead - we were moving towards each other, as it turned out. So there was a battle, albeit on my therritory, which suited me.
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Re: Movement bug
Quote:
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Re: Movement bug
This bug isn't new in 3.10, it has happened across versions. I believe that it's some rare bug in the movement logic that has been in there from the beginning.
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Re: Movement bug
I've had the same thing happen in Dominions 2.
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