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-   -   People to undead plants? (http://forum.shrapnelgames.com/showthread.php?t=36814)

carlosib November 12th, 2007 01:13 PM

People to undead plants?
 
Hi guys. In my last turn i received an unfortunate event that red something like all the people living in the province turned into plants and were attacking me!!. That caused PD to fight an army of manikins and a D3N3 commander. I tried looking for such a spell in the manual but couldnt find it.
Is it just a random event or could it be that someone casted it upon my province? If so, which is that spell?
Thanks http://forum.shrapnelgames.com/images/smilies/happy.gif

sector24 November 12th, 2007 01:18 PM

Re: People to undead plants?
 
I think it's a random event. I actually saw it happen to an enemy capital, reducing the population from 30,000 to 1340. He didn't win that game. http://forum.shrapnelgames.com/images/smilies/happy.gif

archaeolept November 12th, 2007 01:24 PM

Re: People to undead plants?
 
an ancient presence - they wipe out your population - In Evermore I besieged helheim's capital, only to find out it had no supply, and all my massive army starved, and was easily routed http://forum.shrapnelgames.com/images/smilies/happy.gif

Edratman November 12th, 2007 04:24 PM

Re: People to undead plants?
 
WOW. What a cool event. I've never seen it so it must be as rare as my brother-in-law picking up a check.

Taqwus November 12th, 2007 04:36 PM

Very rare event.
 
Very, very nasty one, however -- since the population loss is near-total and takes place regardless of who wins the initial battle. There's no spell that can directly cause that, although there are ways to increase the odds of something bad happening IIRC (Baleful Star, IIRC; maybe Doom Horrors still have this property. Have not tested a 'fortune-teller' with a massively negative fortune-telling chance -- it'd hurt certain nations by neutralizing fortune-telling, if it worked).

It would not surprise me too much if this one were linked to scales -- ex. being more likely if you have magic, death and misfortune or some wacky combination like that, and extremely rare otherwise.

PyroStock November 12th, 2007 05:41 PM

Re: Very rare event.
 
Quote:

Taqwus said:
It would not surprise me too much if this one were linked to scales -- ex. being more likely if you have magic, death and misfortune or some wacky combination like that, and extremely rare otherwise.

Quote:

Kristoffer O said:
RANDOM EVENTS
-------------
Rare events:
Trogs with order 1 or lower
Vampire with magic 1
Villains if you have less then 20 units
Bogus, if not in the game already
Ronin if era 3
Ermor attack max 5 dom
Marignon attack ermor
Hydra with heat 0+, swamp
Trolls in mountains
Ancient precense, no precense on the map, forest, growth 0+
Evil frost druid with cold 2 and forest
Pangaea worship with growth 3 and forest
Scorpion beasts in waste

I think it's safe to say this is a bad event & therefore misfortune will increase the odds of it appearing.

Do the Ermor, Marigon and Pangaea attacks have those troops alligned with those specific nations during & after the battle or are they just independents?

VedalkenBear November 12th, 2007 08:21 PM

Re: Very rare event.
 
Pyro: Yes for Ermor and Marignon. I've played an Ermor game where I actually 'won' a province that way, and then tried to expand from there. (At the very least, turned a lot of people into ghouls.)

My brother the Marignon maniac had a similar experience (minus the ghoul production) in a game. (I must admit I've never seen this one myself.)

Nikolai November 12th, 2007 08:27 PM

Re: Very rare event.
 
They are aligned, and nation gets province.


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