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Mod for wider citymanagement?
I'm looking for a mod to enhance the only lacking area in dom3 for me - infrastructure development. With that I mean to have a wider choice on structures to build other than only temples, fortress et. al. Though I only see mods that adds or modifies existing nations, is it because of lack of intrest or is this not possible due to restrictions in the game engine?
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Re: Mod for wider citymanagement?
Not possible I'm afraid.
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Re: Mod for wider citymanagement?
you could go play master of magic.. or civilization
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Re: Mod for wider citymanagement?
You could summon or buy units that act like buildings. I use that device in few of my mods.
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Re: Mod for wider citymanagement?
You could also have those buildings spawn units or create buildings that can "summon" units through a command.
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Re: Mod for wider citymanagement?
Take a look at Amos insectiod mod (or whatever it is called). It is a quite clever implementation of building-like units.
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Re: Mod for wider citymanagement?
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Re: Mod for wider citymanagement?
What the hell kinda OS do you use, AEGIS?
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Re: Mod for wider citymanagement?
Linux. Neither civilization or Master of magic has a native linux client (except call to power, which is a terrible continuation of civilization series and alpha centauri, which is pretty... well, old.)
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