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The black bow of botulf
Do you bother making these? in one of my multiplayer games we are in the late stages I have about 60 independent commanders running around with these things. One of my armies has 30 commanders in it. Mostly I am hoping they will feeblemind any teleporting/cloud trapezing SC's that try to drop in on my army that has alot of human mages and prevent the earthquake/ rain of stones.
Who was Botulf anyway? Wasnt he the guy who sold out the humans to the Cylons? Or was that Boltar? |
Re: The black bow of botulf
That was Baltar.
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Re: The black bow of botulf
I like the new Baltar much more then the old one. Great actor btw.
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Re: The black bow of botulf
Botulf is short for a pub around the corner where JK lives. Not been there for about 10 years though http://forum.shrapnelgames.com/images/smilies/happy.gif
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Re: The black bow of botulf
Black bows are excellent for assassins at a certain stage of the game. Pretty well restricts their use to nations that get both competitively priced assassins and death magic, unfortunately.
An argument can be made for churning out a whole lot of black bows and equiping a dozen or more indie commanders with them. It's expensive in terms of gems but has a low research requirement and can be very effective against enemies that depend on relatively small numbers of elite units. Hardly a best-choice scenario but can be made to work. If you can steal the "fire at mages" orders from the troll mage (one of bogus' crew) they are flat-out excellent battlefield weapons, but some people consider that cheating. |
Re: The black bow of botulf
They can also be very economic ways to discourage teleporting thugs from raiding you.
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Re: The black bow of botulf
Hello,
Some necrothreading for quick questions : - does the feeblemind effect require a MR check ? - does it require the target to take hp damage, or just be hit by an arrow ? |
Re: The black bow of botulf
The feeblemind effect happens without checking magic resistance. The arrow must deal damage for the effect to happen though, but there's a funny thing where another unit in the square will be feebleminded if the first one dies from the arrow.
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