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SC Arena Competition Over! Results on page 9
I was poking through the archives of ancient wisdom (aka. DomII forums) the other day and unearthed a nifty thread about people sending in SC ideas for a giant deathmatch. It sounded so fun that I decided to resurrect the concept for Dominions 3!
Sound interesting? Build a SC and send him in to me! I'll start a test game, recruit and equip everybody's SC, and wish for a giant deathmatch that will determine the victor! Edit: SC Arena Competition 1 is over, but was plagued by replay bugs and I have consequently taken it down. The make-up contest will be re-run on December 22nd or 23rd, with several small refinements to the original ruleset. - The new 5 path rule has been adopted, detailed in the rules list. This discourages "insta-death" spellcaster types and should result in more entertainment for viewers. - Pretenders will no longer possess the #pretender tag, which provided them with immunity to mind spells. - All paths will be researched for all players before the contest takes place. This provides a familiar, baseline level of risk for the "Cast Spells" command that people have requested. By default, all combatants from contest 1 will be entered in contest 2, unless they violate the 5 path rule. Combatants who violate the 5 path rule will be modified to conform with it in the way I deem least foolhardy, unless their creator contacts me with specific instructions. If you wish, you can send me an updated combatant and I will replace your old one. If you'd like to bow out completely, pm me and I'll remove you. Your SC may be of any almost chassis in the game (GOR is allowed), may be empowered up to 3 times, may wield any non-unique equipment, and may script any spells known to it. You may only carry 10 gems/blood slaves into the arena, however! Pretenders may choose up to 2 magic levels in addition to their empowerment options. Your combatant only has to conform to the following rules:
PM me your combatant with the following information:
Clarifications:
Edit: Here's my combatant for round 2, which, in the interest of fairness, should be public knowledge. Void Lord Blood Thorn x2 Wraith Crown Hydra Skin Armor Boots of Quickness Ring of Regeneration Lifelong Protection Contract 3F, 2S Phoenix Pyre, Luck, attack large. The contest is now over. The turn file, and the mod required to view it, can be downloaded on page 9 of this thread. |
Re: Build Your SC Arena Competition!
What about Tartarians? they come in so many varieties...
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Re: Build Your SC Arena Competition!
Sounds fun! I'll go with:
Name: Very Furious Bastard Chassis: Angel of Fury Magic: F3 Script: Attack Closest Gems: 10 blood slaves Placement: Far Lower Left-Hand Corner Equip: Shadow Brand, Eye Shield, Rainbow Armor, Starshine Cap, Boots of Quickness, Lycanthrope Amulet, Lifelong Protection Edited to add placement |
Re: Build Your SC Arena Competition!
What about random magic paths? I guess Rytek was probably asking about that in regards to the Tartarians, but lots of chasises have random picks which varies them quite a bit. Also for clarification, I'm assuming gems/slaves are not replenished between fights?
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Re: Build Your SC Arena Competition!
OoOOHH! I am on it... Need time to plan....
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Re: Build Your SC Arena Competition!
Quote:
Jazzepi |
Re: Build Your SC Arena Competition!
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Right, you can pick your randoms. Posting your build to the forum is a disadvantage that is not required btw; if you just pm it to me then it will remain top secret.
Gems/slaves are not replenished between battles- I will wish for deathmatch and throw everything in together. I will post the turn file when everything is ready. Edit: while you ponder your kick-*** SC builds, feel free to check out some of the new sprite graphics from my Ch'uan Qi mod, which makes available a nation loosely based on the legends surrounding the five sacred mountains in China and the Shaolin temple! This sprite (attached) is the Jade Dragon Master... So far, I have made all my sprites completely from scratch. Look ok? http://forum.shrapnelgames.com/images/smilies/happy.gif |
Re: Build Your SC Arena Competition!
If pretenders are allowed, are any of the normal pretender options (extra paths and awe) allowed? Or just the base paths (with 3 empowerment)?
Is there any way to avoid the effects of Banish to Inferno/Claws of Cocytus? If not, are those spells allowed? |
Re: Build Your SC Arena Competition!
What happens if two people pick the same unique?
Also, as I recall, anything without hands cannot enter the death match, so people should take that into account when designing. |
Re: Build Your SC Arena Competition!
I don't think anything should be banned (well, glyphs and vastnesses etc impossible as QM says). I think the combat order of the Arena is not designed to be "fair", and also damage from one combat carries over to the next fight (but not afflictions).
I think the idea is that this is supposed to be fun. You can take it seriously if you want, but if an unseeded harpy scout wins the initiative, and flies over and pecks you in your eye for your last single HP after you defeated 10 opponents in epic battles, you might be disappointed. |
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