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-   -   New Divine Power Mod (http://forum.shrapnelgames.com/showthread.php?t=37233)

Desert_Fox December 23rd, 2007 09:36 PM

New Divine Power Mod
 
1 Attachment(s)
Hey there fellow modders! http://forum.shrapnelgames.com/images/smilies/happy.gif

I have always felt the power of holy magic was not great enough. Sure it can bless and raise moral and banish, etc. But it can not lay down some serious hurt. Since dominion and holiness are so central to the game, why then is holy magic not better.

Well, now it is a little better, with my latest mod. This mod, so far rather small, adds several new spells. These spells can only be cast by holy magic. They are as follows:

1) A level 1 holy, and more powerful level 2 holy combat spells. They send massive bolts of divine energy across the fild the blast away the infidels.
2) A level 3 holy spell affecting the entire battlefield, which converts some of the enemy to your god's side with divine power.
3) A level 3 holy spell which rallies(summons) some fanatical guys to fight for your god in a battle.
4) A spell the same as #3, but as a ritual that summons more men than the battle spell.

I am still coming up with other ideas, and any other ideas are very welcome as well. These spells are open to the holy-users all nations, so it should not be too unballancing. Give my any feedback you like for future versions, etc.

pe@ce http://forum.shrapnelgames.com/images/smilies/wink.gif

Shovah32 December 23rd, 2007 10:06 PM

Re: New Divine Power Mod
 
Buffing holy magic could be fun but please tell me you didn't just make a holy 3 master enslave..

Also, making 50 gold indy priests into battle mages may not be a great idea.

Desert_Fox December 24th, 2007 12:01 AM

Re: New Divine Power Mod
 
Ok, so it's not that realistic; but it is only intended to be fun. I have had some very entertaining battles with it anyway. Plus, the Divine Blast spell is just sweet looking... http://forum.shrapnelgames.com/images/smilies/happy.gif

Desert_Fox December 24th, 2007 12:02 AM

Re: New Divine Power Mod
 
P.S. It is charm, not enslave... http://forum.shrapnelgames.com/images/smilies/wink.gif

Shovah32 December 24th, 2007 12:16 AM

Re: New Divine Power Mod
 
You are truely sick, my friend(goes off to play this mod).

A medium sized communion with this mod should steal me some armies(16 slaves+a few H3 priest/mages would be preferable for the +2 penetration)


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