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Impregnable, not killed, immortal the sniper.
Now the sniper is very difficult for destroying even infantry with adjacent, next Hex.
Can some TURN shoot (not only infantry, and tanks, helicopters and so on) from 50 meters and to not destroy it. On my them should be is easier neutralize. |
Re: Impregnable, not killed, immortal the sniper.
Snipers, once located, are rather easy to destroy especially if in the open. Even with size 0 and their defensive benefits. (The reason they are no longer 1 point cheap scouts as in SP1).
As stated many times - best anti-sniper weapon is another sniper or an MMg group, or plastering his area with mortar or arty fires. Or just fire at him with your suporting tanks - just killed 2 Polish ones in one move with PZ 38(t) and an armoured car in my WW2 LC. Best tactic - once spotted, pin him down (use your AFV which he has no response to), and then enter the same hex with infantry and melee him, a 1 man unit will simply be slaughtered in hand-to-hand. Cheers Andy |
Re: Impregnable, not killed, immortal the sniper.
I fully agree. And, no worries, Epoletov knows how to deal with snipers - he just showed me in out FCW campaign game ;-)
But take care, one sniper seldom comes alone, there's more to come... |
Re: Impregnable, not killed, immortal the sniper.
The sniper of the governmental army of Angola has neutralized the sniper of insurgents.
Have met face to face, the opponent has not had time to aim, as has been struck by the second bullet on the open district from 50 meters. [img]/threads/images/Graemlins/Bullets.gif[/img] |
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