![]() |
Bug or Mod Conflict: \"kv: bad mt0\"
The game ran fine until around turn 18. After hosting, I receive a ngot whatever "kv: bad mt0" error during the loading mods phase. I've got Worthy Heroes 1.8, Nova Deus, Streamers & Standards, and Mytheology active on ver. 310.
Note: This is a legitimate copy. |
Re: Bug or Mod Conflict: \"kv: bad mt0\"
This has happened now in two SP games I have running... I forgot to add Black Tome and the 310 quickfix as running mods. Any ideas?
|
All times are GMT -4. The time now is 06:37 PM. |
Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.