![]() |
What Does Death Curse Do?
A blood-9 bless grants an ability called Death Curse, what does it do?
|
Re: What Does Death Curse Do?
I believe a unit that kills your blessed unit becomes cursed (+100% chance to recieve afflictions). Basically not a bless you want to bother getting.
|
Re: What Does Death Curse Do?
Apparently killing several B9 blessed units can add Horror Marks to the punishment.
It's still not worth getting your Pretender to B9 for the sake of the bless, though. |
Re: What Does Death Curse Do?
Easily the worst bless. I would add to Evilhomer: I think that when the blessed unit dies it curses the area around it so it could curse multiple units. Not 100% sure about this, however.
|
Re: What Does Death Curse Do?
Pretty sure it only curses the unit that killed it and I've seen units that have killed many B9 blessed guys get horror marks, but not strong enough to attract horrors.
|
Re: What Does Death Curse Do?
well, for a cheap, fragile, sacred unit this might be the perfect bless.
flagellant maybe. |
Re: What Does Death Curse Do?
They'd have to be really cheap and fragile. I mean, if you pay for it, you want to use it more than once.
|
Re: What Does Death Curse Do?
Quote:
|
Re: What Does Death Curse Do?
The strength is ok for flaggies (though not worth the points imo) but death curse is useless for every sacred in basegame. Seriously. Even flaggies are too few in number and cost too much for it to be worth it.
With Ulm Reborn you can get loads of freespawn penitent (which are flaggies without afflictions, basically) and even there death curse does virtually nothing. I mean if their units are slaughtering yours they get cursed, but being cursed doesn't mean a whole lot for regular troops and it is pretty much inevitable for SCs and thugs anyway. The horror marking is very weak but might envetually do something I guess. Death curse is like a medallion of vengeance. For a strategy that relies on you /losing/, it doesn't do nearly enough to justify. |
Re: What Does Death Curse Do?
If undead sacreds are working these days it could be somewhat amusing for TC ancestor spirits.
|
All times are GMT -4. The time now is 03:42 PM. |
Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.