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Quagmire
Never used this spell. I wonder what are the possible scenarios in which it may be useful. Someone has an idea?
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Re: Quagmire
When your troops have swamp survival (C'tis, Sauromatian androphags, etc), or when the extra encumberance really hurts important commanders and you have swampsurvival (again C'tis, Sauromatian Witch Kings).
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Re: Quagmire
I've use this spell in combination w/Grip of Winter while inside a castle. My banefire archers & mages (protected from cold) mowed down the opposing army from C'tis while a coupld of thugs & assorted chaff held the gate.
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Re: Quagmire
Very cool suggestions. Thanks!
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Re: Quagmire
Yeah my first thought is a storm-defense as well. Slow down the enemy and your own men, which works to your advantage here since they wont run out. Gives you more time to pepper the enemy and the possibility of getting multiple short-range spells attacks (basically the only time they can ever be used reliably).
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Re: Quagmire
Would it help against tramplers?
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Re: Quagmire
Will it help if you have shooters and opponent does not? http://forum.shrapnelgames.com/images/smilies/happy.gif
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Re: Quagmire
Quagmire is useful for battlefield destroying spells or bunches of mages. Slowing down the enemy while they take hits from spells just means that your troops take less friendly fire.
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Re: Quagmire
I was very disappointed to find out that this spell does not go "giggity giggity".
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Re: Quagmire
Can you pls explain what you're disappointed about?
The posts here give the spell quite a useful role. |
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