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-   -   SEIV Ship Maintenance at the design stage (http://forum.shrapnelgames.com/showthread.php?t=37482)

Tomokatu January 22nd, 2008 11:26 PM

SEIV Ship Maintenance at the design stage
 
How can I determine the future (turn-by-turn) maintenance requirements for my ship designs BEFORE building the prototype. There are design decisions I'd like to make before the constructobots(TM) http://forum.shrapnelgames.com/image...s/rolleyes.gifstart cutting metal (or casting monocrystal ceramic).

I know the maintenance cost of the hull alone, but what about the rest of my goodies?

Has somebody published a spreadsheet perhaps, or is there a hidden screen display or will I need to trawl through the component.txt file for each component and its upgrades?? http://forum.shrapnelgames.com/image...s/confused.gif

Captain Kwok January 23rd, 2008 12:21 AM

Re: SEIV Ship Maintenance at the design stage
 
The maintenance is 25% of the ship's cost. Bases have half the regular maintenance.

Tomokatu January 23rd, 2008 01:17 AM

Re: SEIV Ship Maintenance at the design stage
 
Quote:

Captain Kwok said:
The maintenance is 25% of the ship's cost. Bases have half the regular maintenance.

Noted & thank you.

Fyron January 23rd, 2008 04:26 PM

Re: SEIV Ship Maintenance at the design stage
 
Note that various racial traits and cultures can affect maintenance rates, so you might see different real-game values than the base 25%.

douglas April 14th, 2008 07:57 PM

Re: SEIV Ship Maintenance at the design stage
 
In any construction queue where the ship can be built, right-click on the design in the list over on the left. The pop-up info window that brings up gives the maintenance cost, among other things. There are a few other places you can get at that without having built the design, but one's all you really need.


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