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Randomness in SEV
How does the game decide where to place planets, empires and ruin tech? With ruins, how does the game choose a random tech to give?
More exactly, how random are random numbers generated in SEV? Do they have an equation that generates a series of random numbers that follows a seed? Or is it something simpler? I ask this because there are times when the exact same empires are always made or that certain empires are always in the same spot on a single map. Or ruins where if you load up the game before, it'll give you a different tech then it would otherwise. ( repeat tests show that the 2nd time a ruin is colonized, it settles on one tech no matter how many times it is repeated.) |
Re: Randomness in SEV
It would be best to ask Aaron about this as anybody else's response would be speculation. But I do recall random not feeling so random in SE4 or the SE4 map editor.
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Re: Randomness in SEV
As far I can tell, I think that randomness is during map génération, on game setup.
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