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-   -   New Tech Area - Engineering (http://forum.shrapnelgames.com/showthread.php?t=3772)

Gimboid July 31st, 2001 04:12 PM

New Tech Area - Engineering
 
Sick of expensive high tech fleets draining your resources?

I would like to see maintenance reduction components, researchable thru an engineering tech area once it is researched

The tech field would only be accessible once most levels of ship design have been reached. One thats somewhat expensive (150k for 1st level for eg) and reduces maintenance by 10% for 1st level, 20% for 2nd and 30% for 3rd.

Does anyone know if its already in a mod, or have any further ideas on this sort of tech area?

Suicide Junkie July 31st, 2001 05:10 PM

Re: New Tech Area - Engineering
 
That ability is already in the game (sort of), as the Crystalline facility.

You could make some regular tech "Preventative Maintenance SpaceYards"

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Hotfoot July 31st, 2001 09:55 PM

Re: New Tech Area - Engineering
 
Warning:

If using Star Trek shipsets and AI with engineering, every turn your flagship and up to 50% of your other ships have a 15% chance of blowing up for no good reason. The only way to avoid this?

Reload each turn anywhere from 2-300,000 times. http://www.shrapnelgames.com/ubb/ima...ons/icon12.gif

-Hotfoot
"I'm givin' her as much as I can, cap'n!"


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