.com.unity Forums

.com.unity Forums (http://forum.shrapnelgames.com/index.php)
-   Space Empires: IV & V (http://forum.shrapnelgames.com/forumdisplay.php?f=20)
-   -   Satellite launching bug? (http://forum.shrapnelgames.com/showthread.php?t=3806)

Q August 3rd, 2001 05:43 PM

Satellite launching bug?
 
I had a strategic combat where one of my colonies was attacked. The colony had defense satellites and fighters in its cargo space but not in the orbit. Now the fighters were launched automatically as expected at the beginning of the combat but not the satellites. Did anybody see the same? IMO this is a bug but I would like the confirmation/opinion of others before I mail it to MM.

Deathstalker August 3rd, 2001 06:23 PM

Re: Satellite launching bug?
 
Yep. Seen it (can't recall if I have seen the opposite), also IIRC sat layer ships will not launch sats in combat, nor will mine layers launch mines.(good delaying tactic, gives the AI more to shoot at and if the layer dies, the mines that are not destroyed stay in the sector launched).

------------------
"The Empress took your name away," said Chance.
Owen smiled coldly. "It wasn't hers to take. I'm a Deathstalker until I die. And we never forget a slight or an enemy." -Owen Deathstalker.

Q August 8th, 2001 12:52 PM

Re: Satellite launching bug?
 
Just got a reply from Aaaron to my mail: It is intentional, that the satellites are not launched automatically, because they may be spy satellites, which you would like not to be exposed to the combat.
It is good to know that, so be sure that you launch all your combat satellites at the end of your turn, if you play with strategic combat.

[This message has been edited by Q (edited 08 August 2001).]


All times are GMT -4. The time now is 11:01 PM.

Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.