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-   -   undead healing (http://forum.shrapnelgames.com/showthread.php?t=38157)

parcelt March 25th, 2008 03:38 PM

undead healing
 
I read about this in a post not too long ago (so apologies for asking again), but can't find it.

Anybody know the precise mechanics of healing for undead (i think it changed with the new patch too)? I have a wraithlord coming out of a fight with 3 afflictions. One heals immediately, the other 2 are still there after another turn (maybe they will go away in the future).

What determines whether their afflictions heal? Will all of them heal? Does it depend on the type of affliction?

Any insights would be appreciated.

Edi March 25th, 2008 03:41 PM

Re: undead healing
 
Undead do not heal afflictions. Immortal beings do. Immortality supersedes undeath. FAQ.

parcelt March 25th, 2008 04:33 PM

Re: undead healing
 
really? but I know that he had one more affliction (at the end of the battle) that just went away?

Kristoffer O March 25th, 2008 04:37 PM

Re: undead healing
 
Yep, he's immortal, thus heals afflictions.

Some will stay longer. Cripple, neverhealing wound etc.
Limps and stuff are easy to get rid of.

parcelt March 25th, 2008 04:45 PM

Re: undead healing
 
Aah, now I get it. That's good to know, I always grow attached to my wraithlords and hate to see him having to go through life like that http://forum.shrapnelgames.com/images/smilies/happy.gif

Even though some are easier than others to get rid of, sooner or later he would get rid of all afflictions, right?

Thanks!

Tuidjy March 25th, 2008 04:59 PM

Re: undead healing
 
Yes, he will get rid of all affliction, but if you think it's life he's going
throught, you're way off :-)

parcelt March 25th, 2008 05:42 PM

Re: undead healing
 
True, but on the other hand I guess that's all a matter of perspective, right?

I mean, if I were a mean old undead bastard going around killing entire armies, pillaging and plundering at will, I'd probably feel like I'm living quite the life! http://forum.shrapnelgames.com/images/smilies/happy.gif


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