.com.unity Forums

.com.unity Forums (http://forum.shrapnelgames.com/index.php)
-   Space Empires: IV & V (http://forum.shrapnelgames.com/forumdisplay.php?f=20)
-   -   Mods that improve gameplay? (http://forum.shrapnelgames.com/showthread.php?t=3827)

LT411 August 7th, 2001 01:35 AM

Mods that improve gameplay?
 
Has anyone created mods for the game that improve the gameplay? I don't mean adding new races, ships, and technologies; but rather fixing and balancing the existing game elements?

I'm in the process of reworking the data files and didn't want to re-invent the wheel if someone has already addressed this.

Any feedback would be appreciated.
--LT

dogscoff August 7th, 2001 09:44 AM

Re: Mods that improve gameplay?
 
That sounds to me like the TDM modpack. It improves the AI files, adds a few new races with killer AIs, and not much else.

I'm sure someone more knowledgable will fill in the details in a few hours' time.

------------------
"Pinky, are you pondering what I'm pondering?"
"I think so Brain but, if you replace the P with an O, my name would be Oinky, wouldn't it?"

dumbluck August 7th, 2001 11:44 AM

Re: Mods that improve gameplay?
 
try devnullmod or SJ's PnN mod
they play around with balance issues.

Atraikius August 7th, 2001 12:23 PM

Re: Mods that improve gameplay?
 
I assume you are refering to points like:
- balancing weapon damage/range so that all the weapons have roughly the same worth in combat compared to thier cost or research.
- adjusting capabilities/cost of sensor to make sensors other than Hyper-optics more worthwhile.
- requiring small DUC 2's, and small DUC 3's to have small weapon research.

esentially a mod that is transparent to the AI in that all the changes made are used by the various AI's without having to make any changes to them. I've done a little work, but not enough to make it a waste to do over as I don't really use it, or work on it much since I try to make adjustments to the AI's I'm working on with no mods other than the TDM one.

LT411 August 8th, 2001 12:14 AM

Re: Mods that improve gameplay?
 
Thanks, that's exactly the type of balancing I'm talking about. I'm downloading the TDM ModPack now.

I think I'm still going to create my own modpack. I've always wanted to design a space strategy game, but couldn't do the graphics programming. Now, I don't have to. All I have to do is come up with a set of mod files that take maximum advantage of the existing engine.

Kudos to the programmers who created this, and the community that brings it to life!

--LT


All times are GMT -4. The time now is 11:15 PM.

Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.