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Minor UI Improvement
Wouldn't it be nice if during the item creation menu, it showed you your gem income per type when you moused over their icons? It'd help a lot in deciding what items to make, and I often find myself having to switch back and forth between menus to determine how many gems I'll have next turn, etc.
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Re: Minor UI Improvement
Hmm, that would be helpful. I have also noticed that the manual does not list the gem cost for items, which irks me to no end. http://forum.shrapnelgames.com/image...ies/stupid.gif Perhaps you should post in the Dom 4 wish-list. It is very long, but hopefully it will be taken into account if and when the time comes.
http://www.shrapnelcommunity.com/thr...o=&fpart=1 |
Re: Minor UI Improvement
Quote:
level 1: 5 gems/slaves level 2: 10 gems/slaves level 3: 15 gems/slaves level 4: 25 gems/slaves level 5: 40 gems/slaves level 6: 65 gems/slaves level 7: 90 gems/slaves level 8: 115 gems/slaves level 9: 140 gems/slaves |
Re: Minor UI Improvement
Funny how it's a good Fibonacci series right up to the highest value actually used and then goes wonky. Maybe that page was written on April 1st?
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Re: Minor UI Improvement
IIRC It was pure fibonacci in dom2, but it turned out to be a bit too high in the end lvls. Now that I look at it I don't see why anymore. Might be that it wasn't fibonacci at all.
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Re: Minor UI Improvement
This is also applicable to the ritual spell casting menu, too.
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Re: Minor UI Improvement
It was not Fibonacci at all in Dom2. It is in Dom3 up to Lv 6
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Re: Minor UI Improvement
Aha, ok. Now I remember: it's the research that is fibonacci.
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Re: Minor UI Improvement
...I hate you guys. lol
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