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Two Nations in a mod?
Is there a way to put two modified nations in a mod? I tried several different ways to incorporate Edi's plan of moving Era3 Ermor to Era2 into an existing mod of mine that has a modified nation filled with holy commanders. No matter what I try, only one of the 2 nations shows up on the game start menu.
I didn't use a modified era2 Ermor like Edi proposes when it moves to Era3, I just switched the era assignments of both Ermors. If I put this era switch before my "#selectnation" command for my mod nation, the Ermor switch is accomplished, but my mod nation doesn't appear. And if I reverse the sequence, the mod nation appears and the Ermors don't switch. I've thrown "#end" commands all over, but maybe not in the right place. Any ideas? |
Re: Two Nations in a mod?
Yeah it's possible.
Post up the .dm and I'm sure we can work out what's wrong. |
Re: Two Nations in a mod?
Thanks Sombre. I'll post the DM file when I get home.
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Re: Two Nations in a mod?
Sombre, I got it to work tonight. I needed to put in one more "#end". It was a pretty obvious omission when I reviewed it now.
Thank you. |
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