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Medusa Sheild is killing blind and undead, bug?
Is the medusa shield supposed to be killing corpse candles and undead?
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Re: Medusa Sheild is killing blind and undead, bug
The undead are not immune to petrify. It is no bug. Only stone beings and the blind are immune.
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Re: Medusa Sheild is killing blind and undead, bug
I agree, it's unthematic for the Aegis and Gorgon to kill blind units with petrification, based on their descriptions. (And gargoyles etc., but I think the last patch cleared that up.)
Xietor, units with the "Blind" attribute are not immune, I tested this with a Gorgon and Blindlords in 3.15. Units with both "Lost one eye" and "Lost the other eye as well" afflictions are not immune. It's possible units with the 'Blind' affliction are immune, I didn't test that. Undead ... I could see them turning to stone, though. |
Re: Medusa Sheild is killing blind and undead, bug
The thing is that undead are essentially blind too, they are immune to darkness and plus, undead don't even have eyes. Maybe zombies have eyes, but skeletons sure don't. Undead are animated by magic. Undead don't use their eyes even if they had them. Medusa Sheild should not effect undead. Probably shouldn't effect mindless beings either.
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Re: Medusa Sheild is killing blind and undead, bug
Skeletons have eyes, sure. It is just that they fell into their heads when the eye sockets rotted. Now they are rattling around in there, you just have to reach in and get them.
Next week I will teach you about Bog beasts. |
Re: Medusa Sheild is killing blind and undead, bug
Quote:
Ghouls have eyes and see Vampires have eyes and see Lictors have eyes and see Banshees have eyes and see. Liches have eyes and see. Ghosts have eyes (ethereal eyes) and see Banes, banelords and wights have eyes and see Zombies have eyes and see. Skeletons dont have eyes, but see. So that is a total of one single undead that do not have eyes, the rest of them do. Plus the one that do not have them, still see. Undeads dont have a Daredevil kind of radar, they see. They dont use a sight organ in the sense that alive humans do, but Air Elementals dont use a sight organ int he sense that alive humans do, and still see. Probably a Naiad or Faerie Queen or Demon dont follow regular human Biology as well, yet they see. They still need a Line of Sight to target you, they still can not notice you if you are behind a wall. |
Re: Medusa Sheild is killing blind and undead, bug
Possibly the case is that the Petrification effect is just listed, while blind beings are only immune to blindness/eye loss. I don't think it can be changed outside of mayor code reworking... http://forum.shrapnelgames.com/images/smilies/frown.gif As for undead - skeletons should probably get "blind" feature, as are probably those whose description says they are using some kind of "lifesense" instead of normal vision. And they surely can be petrified - except those ethereal who probably have nothing that can be turned to stone! I don't know whether such change is planned & how it looks from balance point of view (but it also would require re-coding)...
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Re: Medusa Sheild is killing blind and undead, bug
There is a thread on this topic already, and it was explained by jk. The Stone Sword was fixed as a result of the discussion in the other thread, and stone beings are no longer killed by it. Stone being tag is hidden. The gargoyle definitely has the stone being tag though.
Undead dying to petrification is wad. |
Re: Medusa Sheild is killing blind and undead, bug
I don't agree with petrification killing units with the #blind tag. Undead is fine, though one would think skeletal undead should have the blind tag anyway, since they have no eyes.
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Re: Medusa Sheild is killing blind and undead, bug
Well, it should depend on the source.
Medusa shield and the Gorgon work by sight, but the Stone sword is a contact thing, right? So that should affect the blind. |
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