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-   -   Starving??? (http://forum.shrapnelgames.com/showthread.php?t=38366)

Lingchih April 10th, 2008 12:56 AM

Starving???
 
In the Priori game, I have an underwater castle (I am R'lyeh) that was sieged last turn by Oceania. They left this turn to take another province, but the in-game report says I am still under siege, and starving.

The fort is not under siege anymore. In fact, I rebuilt PD, and bought a commander. But when I click on my troops in there, they have the starving icon. I show over 400 supplies in there now, with only 39 supply usage.

Why are they still starving? Hell, there is a full banquet table set up for anyone that wants to eat.

quantum_mechani April 10th, 2008 01:20 AM

Re: Starving???
 
I don't have my manual handy, but most likely starvation is checked before movement.

Lingchih April 10th, 2008 01:29 AM

Re: Starving???
 
You are probably right, QM.

capnq April 10th, 2008 10:16 AM

Re: Starving???
 
That can't be it. Movement is steps 12-13; starvation is step 22.

Rathar April 10th, 2008 03:16 PM

Re: Starving???
 
Indeed that can't be the case or one would always starve for 2 turns. Plus you would not starve the turn someone moves in and deprives you of supplies which I know one does.

Sadly I can only tell you that it isn't that and not what it is!

kasnavada April 10th, 2008 03:32 PM

Re: Starving???
 
When the attacking force leaves the fort (without you taking the castle back by force) it's still reported as sieged even if there is no one there. It's easy to reproduce. It works as if the attacker was sieging with 0 units until the turn is over.

You also get a message from the attacking side that you don't breach the wall anymore.

I don't know if that's intended or not, though. http://forum.shrapnelgames.com/image...s/confused.gif

Zeldor April 10th, 2008 03:56 PM

Re: Starving???
 
If there are 0 units sieging defender gets the province back.

Lingchih April 10th, 2008 04:40 PM

Re: Starving???
 
Quote:

kasnavada said:
When the attacking force leaves the fort (without you taking the castle back by force) it's still reported as sieged even if there is no one there. It's easy to reproduce. It works as if the attacker was sieging with 0 units until the turn is over.

You also get a message from the attacking side that you don't breach the wall anymore.

I don't know if that's intended or not, though. http://forum.shrapnelgames.com/image...s/confused.gif

This seems like a bug to me then. Those expensive units (crabs) will be getting diseased and wounded with over 350 supply available to feed them.

quantum_mechani April 10th, 2008 09:13 PM

Re: Starving???
 
Quote:

Lingchih said:
Quote:

kasnavada said:
When the attacking force leaves the fort (without you taking the castle back by force) it's still reported as sieged even if there is no one there. It's easy to reproduce. It works as if the attacker was sieging with 0 units until the turn is over.

You also get a message from the attacking side that you don't breach the wall anymore.

I don't know if that's intended or not, though. http://forum.shrapnelgames.com/image...s/confused.gif

This seems like a bug to me then. Those expensive units (crabs) will be getting diseased and wounded with over 350 supply available to feed them.

I think there is an unwritten step where it checks if supply comes from the province on the whole or fort supply. So if this happens before movement, when it checks for starvation it looks like they should be starving. Of course this is basically just what kasnavda said (the siege messages are dispatched here too I guess). I doubt it's intended, but probably falls into the large category of 'features'- oddities that are a pain to change and almost pluasable.

kasnavada April 11th, 2008 06:28 PM

Re: Starving???
 
Quote:

the siege messages are dispatched here too I guess

Yes, it does.

Well, anyway, the person that did leave should have let one basic infantry or militia alone (without commander), by doing so he sacrifices nothing, but the province is still sieged.


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