.com.unity Forums

.com.unity Forums (http://forum.shrapnelgames.com/index.php)
-   WinSPMBT (http://forum.shrapnelgames.com/forumdisplay.php?f=78)
-   -   Air Strikes - how many? (http://forum.shrapnelgames.com/showthread.php?t=38457)

_Tim_ April 19th, 2008 09:34 PM

Air Strikes - how many?
 
A simple question, can't find the answer in the forum or the manual (shoot me if I've missed something really obvious).

With air strikes in Preferences set to XXX:

1 - is there a maximum number allocated to either side, if yes, what is it?
2 - is the number of air strikes linked to the nation, i.e is a nation with a small air force likely to be allocated fewer strikes than a nation with a larger air force (subject to random factors)?

If this is not program controlled I can take care of the relative air balance (i.e. my interpretation of it) using the Preferences screen for both sides, but I don't want to do so if this aspect is already taken care of in the program code.

thanks,

Tim

Mobhack April 20th, 2008 10:47 AM

Re: Air Strikes - how many?
 
1) About 12 (transport helos bought do not affect strike allocation though you must have 1 strike remaining to buy air transport)

2) Each nation has an air rating, and that can vary by the year (WW2) or decade (MBT). The amount of air strikes depends on the ratio of the 2 sides. WW2 also has special code for air strikes based on the campaign sometimes (e.g Kursk, or in 44-45 the Allies can get even more, or at least a minimum allocation, if the weather is good enough). Air parity (1 or 2 strikes each) can happen - unlike the original SP engine where if you had the air then you knew you did not need any flak. When visibility is under 20, the chances of air support diminish.

3) The air power preferences settings are ignored in campaigns - human intervention is not allowed. Campaigns are always "XXX" for both players, other than scripted campaigns, where the designer can allocate the air support for each battle, up to the max of (?)99.

cheers
Andy

_Tim_ April 20th, 2008 06:20 PM

Re: Air Strikes - how many?
 
Thanks Andy.

Is the air rating visible/editable?

thanks,

Tim

Mobhack April 20th, 2008 07:06 PM

Re: Air Strikes - how many?
 
No, it is tables internal to the C++ code.

Andy


All times are GMT -4. The time now is 11:47 AM.

Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.