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-   -   Ethereal and Defense Value (http://forum.shrapnelgames.com/showthread.php?t=38468)

Jagdpanther April 20th, 2008 07:22 PM

Ethereal and Defense Value
 
Is the defense value still used in melee combat if the unit being hit is ethereal?

If so, is the ethereal check before or after the regular hit calculation?

If so, I assume that it is a good idea to bless the sacred ethereal unit if your pretender god has high water magic?

lch April 20th, 2008 07:34 PM

Re: Ethereal and Defense Value
 
It's a no-brainer to bless good sacreds like the Shadow Vestals if the bless gives them any form of combat advantage.

Jagdpanther April 20th, 2008 08:18 PM

Re: Ethereal and Defense Value
 
Thank you for the quick reply.

I am trying to understand the battle mechanics when an Ethereal unit is involved.

Saulot April 20th, 2008 08:38 PM

Re: Ethereal and Defense Value
 
To answer your first question, yes.

It doesn't matter whether the ethereal check happens before or after the regular hit calculation, it drops 3/4 of mundane attacks period.

Obviously, things which synergize with preventing hits, like higher defense from say, a water bless are a good idea.

lch April 20th, 2008 08:38 PM

Re: Ethereal and Defense Value
 
I didn't check, but I would expect that defense rolls are being made first, and on hit the ethereal effect kicks in: Only one hit out of four with non-magic weapons.

Jagdpanther April 21st, 2008 11:03 PM

Re: Ethereal and Defense Value
 
Thanks for the answers.

Blessing the ancestors from the 'wrath of ancestors' spell does help. There measly 8hp is boosted to 12. (I use them to keep the enemy away from my archers.)


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