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Need a tiered research Mod for Mage age game
True, I could do it myself, but i am spending hours a day on other stuff for the game already-so i am looking for a volunteer.
Need a mod that will leave research paths 1-3 on normal 4-6 on hard, and 7-9 on very hard. If anyone feels the urge, thanks in advance. |
Re: Need a tiered research Mod for Mage age game
That can't be modded AFAIK.
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Re: Need a tiered research Mod for Mage age game
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Re: Need a tiered research Mod for Mage age game
hmm, I was taking someone's word for it on the game thread that said it would be easy.
http://forum.shrapnelgames.com/image...s/confused.gif |
Re: Need a tiered research Mod for Mage age game
You could emulate this a little by starting on very hard research and putting some of the spells into the lower levels for a pyramid-like scheme. This wouldn't be consistent with normal research behaviour, though.
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One way....
Approximately - and it wouldn't be easy.
Double (or triple) the cost of all spells. And then manually lower the levels of the spells you wished to make easier (aka) level 2 & 3. |
Re: One way....
How do you double or triple the 'cost' of level 9 spells?
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Re: One way....
Set the research cost Veryhard, then lower the research levels of the spells
so for example 1,--- level 0 2 ---> level 1 3 ---> level 2.... 4,5,6 --- 4,5,6 Etc. |
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