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Devourer of Souls with +10 fear keeps retreating!
My devourer of souls keeps on retreating in almost every battle I have. It will retreat even faster if it's fighting an SC with fear. Last battle it retreated in less than 30 battle turns.
Devourer of Souls has 22 morale. Lets make it 30, plz! Anyone agrees? Come on guys, it has +10 FEAR!!! IT'S A SCAREDY CAT RIGHT NOW! http://forum.shrapnelgames.com/image...ies/tongue.gif |
Re: Devourer of Souls with +10 fear keeps retreati
Some people scare even themselves... http://forum.shrapnelgames.com/images/smilies/wink.gif
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Re: Devourer of Souls with +10 fear keeps retreati
really if you think about it though, it is ridiculous that my devourer of souls runs so easy.
Was just talking to a fellow Niefelheim player, Lingchih, he says that Jarls wouldn't rout that easy. Matter of fact, Lingchih's Jarls caused my Devourer of Souls to run away a few times now. I think he's bugged... or just doesn't have enough morale. |
Re: Devourer of Souls with +10 fear keeps retreati
If he takes a lot of damage in a turn, which isn't that hard for him, as he is basically a big sack of damage, he will autorout as a result.
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Re: Devourer of Souls with +10 fear keeps retreati
Yeah, losing big chunks of your hit points makes it easy to route. I believe the routing check is based on the damage taken relative to hitpoints.
Jazzepi |
Re: Devourer of Souls with +10 fear keeps retreati
Jazzepi, sum1lost, he retreats well before he takes 1 point of damage. http://forum.shrapnelgames.com/images/smilies/wink.gif
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Re: Devourer of Souls with +10 fear keeps retreati
What's his morale?
Jazzepi |
Re: Devourer of Souls with +10 fear keeps retreati
22
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Re: Devourer of Souls with +10 fear keeps retreati
Well, it is a unit that needs to have a commander. Just make it a commander who can beserk it.
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Re: Devourer of Souls with +10 fear keeps retreati
Devourer of Souls is a commander, it has 120 leadership infact.
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