.com.unity Forums

.com.unity Forums (http://forum.shrapnelgames.com/index.php)
-   WinSPMBT (http://forum.shrapnelgames.com/forumdisplay.php?f=78)
-   -   Sound files (http://forum.shrapnelgames.com/showthread.php?t=38639)

cbreedon May 4th, 2008 02:32 PM

Sound files
 
Is there a way to change the cound of individual weapons? Different guns have different sounds in the game. Can these sounds be reassigned?

Mobhack May 4th, 2008 08:41 PM

Re: Sound files
 
1) See the Mobhack help, Units tab, Sound. You can override the default hard-coded sounds here on a per-weapon slot basis for each unit.

2) if you need new weapons sounds, you will need to create your own then place in /game data/sounds and assign the WAV files by editing Sounds.ini either to override a default or add a brand new sound (use one of the null slots for that).

3) you can override the battle sound defaults with your own background sound track files in sounds.ini as well. Up to 10 tracks to play sequentially, e.g. Glenn Miller for say WW2, if yu desire http://forum.shrapnelgames.com/images/smilies/happy.gif!

Cheers
Andy

cbreedon May 5th, 2008 09:32 PM

Re: Sound files
 
Thanks

Ok I see. But if it has a 0 in the sound box in Mobhack for that weapon. What sound file is it picking up?

Craig

DRG May 5th, 2008 09:45 PM

Re: Sound files
 

The default sound set up in the code

Don

cbreedon May 6th, 2008 12:44 AM

Re: Sound files
 
so 0 is the hard coded default

Lampshade111 June 21st, 2008 01:56 AM

Re: Sound files
 
Is there anywhere where I can see a list of the different sound files to use in my custom OOBs?


All times are GMT -4. The time now is 07:53 AM.

Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.