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Sound files
Is there a way to change the cound of individual weapons? Different guns have different sounds in the game. Can these sounds be reassigned?
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Re: Sound files
1) See the Mobhack help, Units tab, Sound. You can override the default hard-coded sounds here on a per-weapon slot basis for each unit.
2) if you need new weapons sounds, you will need to create your own then place in /game data/sounds and assign the WAV files by editing Sounds.ini either to override a default or add a brand new sound (use one of the null slots for that). 3) you can override the battle sound defaults with your own background sound track files in sounds.ini as well. Up to 10 tracks to play sequentially, e.g. Glenn Miller for say WW2, if yu desire http://forum.shrapnelgames.com/images/smilies/happy.gif! Cheers Andy |
Re: Sound files
Thanks
Ok I see. But if it has a 0 in the sound box in Mobhack for that weapon. What sound file is it picking up? Craig |
Re: Sound files
The default sound set up in the code Don |
Re: Sound files
so 0 is the hard coded default
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Re: Sound files
Is there anywhere where I can see a list of the different sound files to use in my custom OOBs?
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