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-   -   I was looking at Patala, and it seems to have a (http://forum.shrapnelgames.com/showthread.php?t=38750)

Drake49 May 13th, 2008 06:47 PM

I was looking at Patala, and it seems to have a
 
bugged morale for the Yogi, the S1 mage. His morale is 7. Seven????? Is there any mage in the game with a morale of 7 besides him? Also, the Brahmin priest, who I know is useless, also seems to have a morale of 7. It doesn't matter, but shouldn't a priest have a higher morale?

A morale of 7 is lower than militia! Is an S1 mage really more of a coward than an untrained farmer? I guess he really doesn't care what he is 'reborn' as, because given his courage, it's going to be a Markata.

MaxWilson May 13th, 2008 07:09 PM

Re: I was looking at Patala, and it seems to have a
 
Maybe they're pacifists? (Is that thematic?) If it happens twice it's probably on purpose.

It does suggest that Earthquake/Rain of Stones/Bone Grinder/etc. would be great against Patala.

-Max

calmon May 13th, 2008 07:10 PM

Re: I was looking at Patala, and it seems to have
 
... and take a look on their PD.

Its a conspiracy!



Nope, not really. They are just cowardly apes!

lch May 13th, 2008 07:36 PM

Re: I was looking at Patala, and it seems to have
 
Quote:

calmon said:
... and take a look on their PD.

Its a conspiracy!

Now that looks like a point that's open to debate. Who starts?

NTJedi May 13th, 2008 07:47 PM

Re: I was looking at Patala, and it seems to have
 
I believe someone already created a topic complaining about the weak PD for monkeys. The weak PD is extremely noticable and painful on large maps.

Further back I recall a topic where it was agreed Machaka had the weakest PD in the game. Low morale, no shield, only a spear, no armor and zero protection...
it's official these fellas die from tennis balls.

ano May 13th, 2008 08:19 PM

Re: I was looking at Patala, and it seems to have
 
I can't imagine anything weaker than Niefel/Jotun PD. They get 1 Jotun Militia for 2 points of defense and this can really stop nothing.
While this is a good nerf for Niefel, Jotuns don't need such nerf, imo.

Sombre May 13th, 2008 08:46 PM

Re: I was looking at Patala, and it seems to have
 
munkey pd is teh weekest it is always loosing just look in ne game u will c 4 urslef

Drake49 May 14th, 2008 01:14 AM

Re: I was looking at Patala, and it seems to have
 
Quote:


munkey pd is teh weekest it is always loosing just look in ne game u will c 4 urslef


The point when I realized New Ulm, made by Sombre, was absurd is when I tried to count the freespawn I would have coming at me after New Ulm went AI in a game I was playing. It was around 4,000. No, not 400, 4,000. This from a nation that had been brought to AI by a poor player and massive military losses. Still had 4,000 freespawn. Before the big war, probably around 6,000+. Everyone one of them non-mindless, BLESSABLE, non-undead flail wielding units. But that wasn't what drove it in.

It was when I watched a Hoch-Hammer without any equipment at all kill a fully-equiped Tartarian. The Tartarian had Luck, Invincibility, and 34 Hp of reg. a turn. Now I understand that old Sombre didn't ACTUALLY WANT the Hoch-Hammer to be able to kill a fully equiped Tartarian without any equipment at all, he just forgot how missile units keep firing after they run out of ammo. A mistake, but a fairly big on. But when your maxing a race as hard as possible, it becomes difficult to avoid little slips like that.

So old Sombre has a little trouble with that 'balance' concept there.

Digress May 14th, 2008 03:57 AM

Re: I was looking at Patala, and it seems to have
 
Quote:

Drake49 said:

The point when I realized New Ulm, made by Sombre, was absurd is when I tried to count the freespawn I would have coming at me after New Ulm went AI in a game I was playing. It was around 4,000. No, not 400, 4,000. This from a nation that had been brought to AI by a poor player and massive military losses. Still had 4,000 freespawn. Before the big war, probably around 6,000+. Everyone one of them non-mindless, BLESSABLE, non-undead flail wielding units.


Its not like you to hold back like this http://forum.shrapnelgames.com/images/smilies/wink.gif

"poor player" ? Come on - I was truly abysmal as I cast around looking for a strategy before finally deciding to go without one and attack one of my more powerful neighbours without engaging in any diplomacy with any of my other neighbours.

Poor does it no justice at all http://forum.shrapnelgames.com/image...es/biggrin.gif

edited to remove errant smiley

Sombre May 14th, 2008 05:03 AM

Re: I was looking at Patala, and it seems to have
 
Quote:

Drake49 said:
The point when I realized New Ulm, made by Sombre, was absurd is when I tried to count the freespawn I would have coming at me after New Ulm went AI in a game I was playing. It was around 4,000. No, not 400, 4,000. This from a nation that had been brought to AI by a poor player and massive military losses. Still had 4,000 freespawn. Before the big war, probably around 6,000+. Everyone one of them non-mindless, BLESSABLE, non-undead flail wielding units. But that wasn't what drove it in.

It was when I watched a Hoch-Hammer without any equipment at all kill a fully-equiped Tartarian. The Tartarian had Luck, Invincibility, and 34 Hp of reg. a turn. Now I understand that old Sombre didn't ACTUALLY WANT the Hoch-Hammer to be able to kill a fully equiped Tartarian without any equipment at all, he just forgot how missile units keep firing after they run out of ammo. A mistake, but a fairly big on. But when your maxing a race as hard as possible, it becomes difficult to avoid little slips like that.

So old Sombre has a little trouble with that 'balance' concept there.


What the hell does that have to do with this thread, or with anything?

If you want to ***** about the balance of Ulm Reborn do so in an Ulm Reborn thread where other people who've used Ulm Reborn can discuss it. And I say *****ing because that's what it sounds like; rather than offering useful constructive criticism you're just trying to take a shot at me for whatever reason. If you want something changed, not exactly the right way to go about it.

I didn't forget that units that are out of ammo keep firing. I had no idea that happened. I've never seen it happen in a game or read anything on the forums about it.

Would anyone else who has played one of my mod nations and read its thread accuse me of purposely 'maxing' them? Ridiculous.


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