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-   -   Curses (http://forum.shrapnelgames.com/showthread.php?t=38762)

ArkhanTheBlack May 14th, 2008 10:41 PM

Curses
 
Is there a way to remove a curse?

Sawyer May 14th, 2008 11:01 PM

Re: Curses
 
Nope.

Argitoth May 14th, 2008 11:51 PM

Re: Curses
 
Nay.

NTJedi May 14th, 2008 11:59 PM

Re: Curses
 
A curse is FOREVER.

A horrormark technically has a way out according to KO. Apparently one level of horror mark is removed anytime the unit dies during a battle against a horror. Unfortunately most attacks from horrors include astral claws which add extra horror marks.
Perhaps scripting the horror marked pretender or immortal to cast immolation at the start of battle as it hides in a castle waiting for the horror attacks?

chrispedersen May 15th, 2008 02:42 AM

Re: Curses
 
Does Ritual of rebirth retain a curse?
How about polymorph by wway of lycanthropy?

Edi May 15th, 2008 02:57 AM

Re: Curses
 
FAQ. A curse is PERMANENT. That's because it's not tied to monster ID, but the unique id of the cursed unit. No matter what you do, you can't get rid of it.

ArkhanTheBlack May 15th, 2008 12:21 PM

Re: Curses
 
Okay! So the key is to simply avoid to get cursed or horror marked. Does magic resistance counter curses and horror marks?

kasnavada May 15th, 2008 12:22 PM

Re: Curses
 
Yes, but eventually one will work.

MaxWilson May 15th, 2008 12:25 PM

Re: Curses
 
Of course, getting Cursed on a failed MR check is usually better than getting Disintegrated. http://forum.shrapnelgames.com/images/smilies/happy.gif Except for immortals.

-Max

thejeff May 15th, 2008 12:40 PM

Re: Curses
 
I don't MR helps against Curse or Horror Mark. I've never noticed a unit not get the icon if the spell effect hit them.


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