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-   -   Flaming Arrows counters (http://forum.shrapnelgames.com/showthread.php?t=38776)

BigDisAwesome May 15th, 2008 04:39 PM

Flaming Arrows counters
 
Are Arrow Fend and fire resistance the only 2 counters to Flaming Arrows?

MaxWilson May 15th, 2008 04:40 PM

Re: Flaming Arrows counters
 
Well, Rain of Stones comes to mind. Flaming arrows is useless if there aren't any archers. Mist/Storm/Darkness would also work, probably cancelling out the increased effectiveness of Flaming Arrows. Army of Lead renders the flaming arrows pretty much moot. That's all that comes to mind.

-Max

Ironhawk May 15th, 2008 04:42 PM

Re: Flaming Arrows counters
 
Darkness and Storm work well too.

Does Rain effect precision too? I cant remember. Solar Brilliance would work too - hehe.

Gregstrom May 15th, 2008 04:43 PM

Re: Flaming Arrows counters
 
A few that come to mind are:

Rain - puts the fires out, I think.
Storm - 50% of arrows removed.
Will of the Fates - 50% of arrows deal no damage
Infantry with honking great shields - speaks for itself

elbnar May 15th, 2008 05:19 PM

Re: Flaming Arrows counters
 
Fliers set to Attack Archers
Thug armies - plenty of items grant fire resistance
Air bless
or, uh... play as Abysia http://forum.shrapnelgames.com/images/smilies/happy.gif

I agree, it sucks to have that spell used against you

MaxWilson May 15th, 2008 05:28 PM

Re: Flaming Arrows counters
 
Rain does not affect arrows, it just reduces heat effects, doubles Fire spell costs, and doubles flier fatigue. Interestingly, Acid Rain does none of these things.

-Max

Fal May 15th, 2008 05:51 PM

Re: Flaming Arrows counters
 
Indeed darkness works extremely well, in my previous mp game those 3-4 dozen archers practically missed everything, even in very short range. If you are playing air nation use Mist + Storm, pretty much making them useless, also cast Mass Flight on your army and kick their asses.

If playing astral cast Will of Fate, maybe cast Solar Brilliance if you are desperate? Warrior of Muspelheim if you have fire.

Amhazair May 15th, 2008 06:31 PM

Re: Flaming Arrows counters
 
Quote:

MaxWilson said:
...Army of Lead...

Army of gold works even better in this case, though you'll want someone to cast antimagic for the MR then.

MaxWilson May 15th, 2008 07:51 PM

Re: Flaming Arrows counters
 
Bear in mind that Darkness also brings elite units closer to parity with chaff (great if you're Marignon with flagellants or something, terrible if you're Vanheim/Helheim) by halving the difference between attack/defense. And of course it makes you vulnerable to skelly spammers and other assorted undead. Vice versa, of course. http://forum.shrapnelgames.com/images/smilies/wink.gif

(Does EA Pangea have access to Darkness?)

-Max

Fal May 15th, 2008 09:20 PM

Re: Flaming Arrows counters
 
EA Pangea doesn't have death mage, even though taking death path is absolutely necessary. I think there's a Pan hero who comes with death 2 though.


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