.com.unity Forums

.com.unity Forums (http://forum.shrapnelgames.com/index.php)
-   Scenarios, Maps and Mods (http://forum.shrapnelgames.com/forumdisplay.php?f=146)
-   -   Multiple Missile Weapons? (http://forum.shrapnelgames.com/showthread.php?t=38796)

NTJedi May 17th, 2008 10:23 AM

Multiple Missile Weapons?
 


What happens when a unit is given multiple missile weapons?
Does it switch to the second missile weapon once the first one has run out of ammunition?

Does it fire both missile weapons at the same time?

Edi May 17th, 2008 07:04 PM

Re: Multiple Missile Weapons?
 
Both at the same time. This is what makes the moose riders of MA Jotunheim so bloody annoying. Large as they are, they still put out almost as much fire per square as normal archers and they take a lot more killing before they die.

Sombre May 17th, 2008 08:13 PM

Re: Multiple Missile Weapons?
 
Annoying? Yet crap.

Zentar May 18th, 2008 04:32 PM

Re: Multiple Missile Weapons?
 
Quote:

Sombre said:
Annoying? Yet crap.

Hey it takes a LOT of dexterity to fire two bows at once when you only have two hands - give them some credit!

Edi May 18th, 2008 04:56 PM

Re: Multiple Missile Weapons?
 
Quote:

Zentar said:
Quote:

Sombre said:
Annoying? Yet crap.

Hey it takes a LOT of dexterity to fire two bows at once when you only have two hands - give them some credit!

Take a look at the graphic. There's ytwo or three goblins on top of the moose. It's called Moose Riders for a reason...

Zentar May 19th, 2008 12:35 AM

Re: Multiple Missile Weapons?
 
Quote:

Edi said:


Take a look at the graphic. There's ytwo or three goblins on top of the moose. It's called Moose Riders for a reason...

There are two goblin riders each with one bow on top of the moose. I should have known better and looked first.


All times are GMT -4. The time now is 12:16 PM.

Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.