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BM+FQM bug
I found this bug. The autocomplete for colonizing ships does not work properly, it does nothing. If I restart, it skips over the colonizing module and fills up the armor.
The version number is 1.66 and balance mod 1.4a. The FQM is beta 13. Has this ever happened to anybody else with other mods? Where is the autocomplete derived from? Is it simply problems caused by the multiple mods interacting with each other? I followed the instructions on the FQM help page for combining the two mods. |
Re: BM+FQM bug
The design auto-completion comes from AI script designs. FQM has no part in such scripts.
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Re: BM+FQM bug
The auto complete uses part of the AI's design script. Do you recall if you selected an AI minister style?
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Re: BM+FQM bug
Quote:
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Re: BM+FQM bug
Does the auto complete function design other ship types correctly?
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Re: BM+FQM bug
Yes. I've only seen it affects the 3 planet colonizing ship types.
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