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-   -   Spell modding #spec (http://forum.shrapnelgames.com/showthread.php?t=38848)

Twan May 20th, 2008 08:52 AM

Spell modding #spec
 
Has someone explored the #spec command for spell modding and know the numbers for things like
- magic resistance negates *easily*
- defense negates

or other conditions not listed in the modding.pdf ?

Endoperez May 20th, 2008 10:13 AM

Re: Spell modding #spec
 
Dr Praetorius has made some kind of ultimate spell-modding guide, but I'm not sure where to download this. He hasn't attached it in the modding tools thread, at least. I don't have them with me ATM, but I think he had figured out more #spec values than are mentioned in the manual, but not nearly all of them.

Maraxus May 20th, 2008 11:43 AM

Re: Spell modding #spec
 
1 Attachment(s)
defence negates isn't possible I think.

Magic resistence negates easily was supposed to be 16777216, I have in my documents (I think this was correct).

Let me upload that stuff ... I think it's that from Dr. Praetorius, Endoperez mentioned. Don't know, if it's the latest version, though.

Twan May 20th, 2008 11:50 AM

Re: Spell modding #spec
 
Thanks, I've found the original here


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