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-   -   indy prov (http://forum.shrapnelgames.com/showthread.php?t=38908)

Aezeal May 23rd, 2008 06:00 AM

indy prov
 
In a MP game I now see an indie province with

longdead giants, heavy infantery and 2 cyclops

never seen that before.. would like to know an indication of the strengt of such a province, are the cyclops (polyperchon one is called) magic users and if so how strong... total strength is 30 pplz

if this is a very overpowerd indy prov then I'd like to know before I burn myself.. if there is loot to get I'd like to know too so I can make sure I get it.

Endoperez May 23rd, 2008 06:03 AM

Re: indy prov
 
There are few Cyclops, Earth/Death mages IIRC. One of them wields unique Hammer of the Cyclops, which has forge bonus 50. There's a unique Earth site in there IIRC, produces earth and death gems or something similar.

Send a scout in to see what they have.

Zenzei May 23rd, 2008 06:05 AM

Re: indy prov
 
I can't say how difficult this province is for sure but quess it's hard, two cyclops and all that. http://forum.shrapnelgames.com/images/smilies/happy.gif
For loot, I remember having read that the cyclops Polywhatever has hammer of the cyclops, which gives 50% forge bonus and that's crazy good.

EDIT: Ninja'd by Endoperez

Meglobob May 23rd, 2008 06:59 AM

Re: indy prov
 
You really want that Hammer of the Cyclops, make sure to use some attack rear guys, preferably flyers so he does not escape and make sure you put a few commanders in, so one picks the hammer up.

Just surround the province until you have a satisfactory force to take it and capture the hammer.

Edi May 23rd, 2008 08:39 AM

Re: indy prov
 
Yep, massive number of extra commanders is good. The great thing is that the undead don't break easily so he won't run away too quick. If you have enough fast troops, you can swarm him.

Polypercheron and the other cyclops will use magic, though, but they have paths where the AI does not have a good selection in the grimoire.

atul May 23rd, 2008 09:50 AM

Re: indy prov
 
IIRC they have extended grimoire. I distinctly remember my pretender getting hosed by the death-mage cyclops casting Disintegrate.

Ouchie.

Ironhawk May 23rd, 2008 02:06 PM

Re: indy prov
 
Paralyze is your friend in battles like this. Big target with a key item. Paralyze x50 FTW!

Aezeal May 24th, 2008 07:40 AM

Re: indy prov
 
Is tehre a way you can test a battle against this province.. (without playing enough games till you encounter one in SP?)

Edi May 24th, 2008 10:09 AM

Re: indy prov
 
No.

Aezeal May 24th, 2008 12:51 PM

Re: indy prov
 
I feared as much.. dammit..


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