.com.unity Forums

.com.unity Forums (http://forum.shrapnelgames.com/index.php)
-   Dominions 3: The Awakening (http://forum.shrapnelgames.com/forumdisplay.php?f=138)
-   -   Conquered Capitals and Recruitment (http://forum.shrapnelgames.com/showthread.php?t=39323)

Renojustin June 16th, 2008 06:57 PM

Conquered Capitals and Recruitment
 
Just conquered Ulm in SP. I can now recruit barbarians, and that's it. What gives? Something to do with being a sea nation?

I'm playing MA R'lyeh.

MaxWilson June 16th, 2008 07:06 PM

Re: Conquered Capitals and Recruitment
 
Yep. Sea nations can't recruit their national units on land, IIRC.

Edit: of course you can always recruit whatever pop type was originally in the capital province. The original owner can't, but the conqueror can. In this case they were barbarians.

-Max

VedalkenBear June 16th, 2008 08:41 PM

Re: Conquered Capitals and Recruitment
 
To be more specific:

1) You can never recruit another nation's national units, even in their capital. I'm fairly certain you know this, but I'm trying to be complete.

2) Sea nations have various issues with recruitment on land. In your specific case, MA R'lyeh cannot recruit any national units in non-sea non-coastal provinces. This sounds like the issue you are having. In a sea province, you get your normal 'full national' recruitment. In a coastal province, you are allowed to recruit Starchildren (with the appropriate facilities, of course), foulspawn chaff, and hybrid soldiers (who are sort of MI). MA R'lyeh also receives a small number (about 4 or so) foulspawn a turn from each of their coastal forts, gratis.

Hope this helps.

Renojustin June 16th, 2008 09:25 PM

Re: Conquered Capitals and Recruitment
 
2) was the kind of detail I was looking for, thanks a lot.

Gandalf Parker June 16th, 2008 10:08 PM

Re: Conquered Capitals and Recruitment
 
Thats actually a fix. At one time you could recruit water nationals in a land castle. But all you got was a message saying they all drowned as soon as they appeared. To save players from wasting gold, they disappeared.

moderation June 17th, 2008 12:28 AM

Re: Conquered Capitals and Recruitment
 
Are amphibious water nationals also disabled in land forts?

Humakty June 17th, 2008 04:39 AM

Re: Conquered Capitals and Recruitment
 
Yes, they are. Amphibian nations often have a special unit in their land forts, but it is crappy (at least for atlantis). I wonder if they are only available in coastal forts.

Lingchih June 17th, 2008 05:04 AM

Re: Conquered Capitals and Recruitment
 
I think aquatic nations should have all of their Amphibious units available for recruitment in coastal provinces.

Agema June 17th, 2008 12:57 PM

Re: Conquered Capitals and Recruitment
 
I got quite a shock as EA Agartha spending $$$ on a Dark Citadel and finding the recruitment options... limited. Thankfully, I had built it on a province with aquatic indy mages, so not a total washout.


All times are GMT -4. The time now is 11:23 AM.

Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.