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semi blitz
hi, i would like to start a west coast game with the understanding that it would move along with a rapid pace. it would be along the lines of only people from the west coast of america can play. so we are in the same time zone. i won't be hosting because i just don't know how to and my computer skills are sadly lacking. i don't care what age or anything other than simulating sp in speed. i would not care if someone more talented than me hands me my face. i just want to fight a good fight. quickly http://forum.shrapnelgames.com/images/smilies/happy.gif Bwaha http://forum.shrapnelgames.com/images/smilies/happy.gif
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Re: semi blitz
[I had the thought of a 6-8 player game, only running during a specific time slot. Not sure if it's what you had in mind, but like a 4 hour run once a week, set to 15m autohost. That would be a minimum of 16 turns per session, with probably a few more than that on the opening night. Most games would probably take 2 weeks, some might take 3.
I don't know about hosting though, that's why I never broached the subject, but here you are in PST suggesting something similar, so I thought I might chime in. http://forum.shrapnelgames.com/images/smilies/wink.gif] @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@ @@@@@@ Tentative game details- July 6th, saturday, run time 1pm-5pm PST 15m quickhost during the opening session 30h quickhost after, with another 4h session the next weekend *maybe* Magic Sites: 60 Other settings: Default Map: Dependant on signups Mods: Worthy Heroes 1.8 Age: Middle Lingchih: Ermor JimMorrison: Bandar Log *** When signing up, please vote as to whether you want the NO RUSH (no attacks for the first 4 hours) scenario, or FULL CONTACT (attack any time, but 15m quickhost so little time for diplomacy or scripting) during the first session. *** |
Re: semi blitz
yeah, thats the kinda thought i like. lets explore this. someone that is more capable than me will have to host this project. like i said i just want to play. i will play any game that runs in this fashion. i'll play any veteran or newbie like myself in such a game. to any other players- please chime in. i'm partial to the on-line games. its just so much simpler than the email system. you type your password in and go. swapping files around is fine for those who are up to it, but not me. at least not yet. http://forum.shrapnelgames.com/image...es/biggrin.gif Bwaha
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Re: semi blitz
Well for longer games with 24h turns or whatever, I'm much preferring Llamaserver to other options. I just really like the system of confirmations and notices, you get all the info you need to insure it's all running smoothly. http://forum.shrapnelgames.com/images/smilies/wink.gif
But doing a mid sized blitz style with 15m turns, email would be ridiculous. http://forum.shrapnelgames.com/image...ies/tongue.gif I also want something faster paced at times, I think this could be a good thing. At least, if we had more than 2 players for it. http://forum.shrapnelgames.com/image...ies/tongue.gif |
Re: semi blitz
i think we can find players that would love to play in this fashion. i will try to seek them out. http://forum.shrapnelgames.com/image...es/biggrin.gif Bwaha
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Re: semi blitz
I'd do something like this right now.
I don't think you can just do a fast game though; probably more of a fast-start, with 12 turns done in two days. after that it gets hard to hold people to the kind of scheduling necessary, plus you need more time to do turns and conduct diplomacy. |
Re: semi blitz
I am definitely up for a semi-blitz game now. I think we should try to start it off with a real blitz session to try to get the first 20-30 turns done in one day/evening. I think that's realistic if people are ready for this kind of game.
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Re: semi blitz
we'd need to let llama know we're interested in starting a game, agree on settings ect.
looks like we've already got 4 ppl ready though, only need about 4 more. we'd also need to settle on a time to do the first 20ish turns; some time everyone has available. All involved can get on IRC and we do diplo and all else over it on the fly. how bout we agree on settings, then start a thread and get it rolling. I'd actually like to do MA I just started an MA game, but I got rushed and about to get knocked out before first year is up; want another chance to play Shinuyama. If not MA second preference is EA I'm not fussed on any other settings. I'd vote yes on CBM though, if there was support for it. |
Re: semi blitz
Seriously, 12 turns over 2 days sounds like..... More trouble than it's worth. Unless you think you have a realistic shot at sieging someone's capital in that time, you should be able to push out 12 turns in an hour. http://forum.shrapnelgames.com/image...ies/tongue.gif
It's giving me an idea for a "non-rush-semi-blitz" game. http://forum.shrapnelgames.com/image...ies/tongue.gif The basic idea is to get as many turns as possible in on the first evening - with direct attacks on other players prohibited for that first session. So once initial expansion is done, everyone gets some time to finalize fort building, focus their research, and plan out their army composition for really bloody mid game wars. Since massing mages would be a little easier, put the research on Hard, but increase site frequency to 60 or so, to help compensate for the lack of trading in the early game (due to the pace). Not sure how many people would be up for this sort of a scenario. I'm looking at it not as an artificial peace, but more like the first session defines what would actually be starting empires. So you're doing something of a SP building of your nation, and then the first daily turn after that is really the actual first turn of another game altogether. http://forum.shrapnelgames.com/images/smilies/wink.gif |
Re: semi blitz
What I was thinking about is a game (day or night) example: sunday 10 am to 8pm. where the players gather around and have at each other. mini marathons. spaced so they could have a life. no one wants to commit to many marathons. (at least i don't) My buddys have a game night where once a week people show up and game the night away. but this thread is going the way i wanted so keep it coming. http://forum.shrapnelgames.com/image...es/biggrin.gif Bwaha
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