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Faithless player:
Let it hereby be known that the ***player*** (name deleted by forum admistrator to comply with rules regarding bating) cannot be trusted to keep his word, breaking a NAP +3, one turn in, in the game Tigerstripes.
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Re: Faithless player:
Shouldn't this go to the Tigerstripes thread?
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Re: Faithless player:
No more so than the other long thread that detailed the same thing, ie., players that had broken naps.
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Re: Faithless player:
This one?
I think it became a discussion about should the breakers be announced, and what, exactly, counts as a breach of a NAP. I didn't re-read it all the way, but that's the feeling I get from browsing through it. Also, this is what KO had to say in that thread: Quote:
Endoperez casts Word Of God! Chrispedersen resists! Chrispedersen is not paralyzed! http://forum.shrapnelgames.com/image...ies/tongue.gif |
Re: Faithless player:
KO is a smart man.
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Re: Faithless player:
I'm with KO on this one. I've always thought the conventional diplomatic options people have agreed on for dom3 are silly and far too. When I first played mp I had no idea that breaking a treaty (a common diplomatic turn) would be seen by a lot of people as cheating on par with hacking turn files etc.
But that is how a lot of people feel. So generally if you want to play mp dom3 with the shrapnel community, you have to stick to the universal 'NAP3?' that dominates every game as if it was an actual rule. |
Re: Faithless player:
Right...
Flamebait locked. |
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