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-   -   What makes a good MBT? (http://forum.shrapnelgames.com/showthread.php?t=39505)

Ramm June 30th, 2008 08:32 AM

What makes a good MBT?
 
For me a good MBT has,

The advantages of being cheap and packing enough punch to kill any other tank.

The disadvantages are it can be slow/inaccurate/paper armour/complete lack SDF smoke, no TI. Baisicly a tank that you would make penal soldiers drive.

But the tasty cost and power justify this as my fav.

Wdll June 30th, 2008 08:42 AM

Re: What makes a good MBT?
 
IMO you can surpass any disadvantages of a MBT in your arsenal as long as it has enough armour. If it is not very good on that, then why waste your money on them when you can buy cheaper tanks or IFVs or even infantry.

Marek_Tucan June 30th, 2008 09:21 AM

Re: What makes a good MBT?
 
Depends on mission and use - and potentional adversary. M60A3TTS may be a deadly MBT around the Gulf War despite it having weak armor and already relatively weak gun, but it has TI so can generally use smoke cover to blast enemies with impunity unless it faces some other Western MBT with TI.

hoplitis June 30th, 2008 09:40 AM

Re: What makes a good MBT?
 
What makes a good MBT?
History! http://forum.shrapnelgames.com/images/smilies/happy.gif

Ramm July 1st, 2008 08:49 AM

Re: What makes a good MBT?
 
hoplitis, sorry for being dense but what do you mean?

hoplitis July 1st, 2008 09:33 AM

Re: What makes a good MBT?
 
Eventually a good MBT is judged on how it performs in real battle.

Randy July 1st, 2008 03:18 PM

Re: What makes a good MBT?
 
I think these are qualities to look for in developing a good MBT: affordability, maintenance costs, speed, armor protection, armament, range, and deployability. The Panther was a good tank, but had a complicated running gear. The T34 was cheap to build and maintain. The Sherman was easy to build but could not stand up to German armor. I think you have to have the right balance of the above in order to get what you need. The Israeli Merkava is heavy, but does not need to be deployed by air to get to its anticipated battle areas. The M1A1 is not really rapidly deployable due to its weight.

Ramm July 5th, 2008 05:04 PM

Re: What makes a good MBT?
 
O.K. of all the 255,000 registered users only these few brave soles will tell us what they think a "good" MBT is?

Sniper23 July 5th, 2008 05:31 PM

Re: What makes a good MBT?
 
Quote:

Ramm said:
O.K. of all the 255,000 registered users only these few brave soles will tell us what they think a "good" MBT is?

I'll be one of those brave soles http://forum.shrapnelgames.com/image...es/biggrin.gif http://forum.shrapnelgames.com/image...es/biggrin.gif

I think a good MBT has to have great firepower,Speeds a must,small size is good,armour has to be good but cost affective,maintenance must be quick and simple,range is a must, as for weight that is the last thing on my mind[though it has to be light enough to transport by plane], and crew protection is a must have.

I think that makes a good MBT

Wdll July 5th, 2008 06:05 PM

Re: What makes a good MBT?
 
a MBT that can be transported by plane? What's the point?


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